Spoiler de Before the Dawn
(156/156) + 1
Promo (Release Events)
War-Ravaged Plain (Region) Limited: Discard this card and target a Region: Destroy it. There were those that thought that Rokugan would never be the same after this war. Where the dead fell, the Lion had to burn, leaving nothing but destruction behind.
Strongholds (3)
Kyuden Hida (Crab) (F) 8PS / 4G / 3SH. Shadowlands • Experienced. Recon Reaction: After engaging, target the current battlefield’s province: Create and attach a 0F to each of one to three of your Personalities in your current army. Remove those followers from the game after the battle ends. “Do you think its destruction would stop us?” –Hiruma Todori
Shamate Keep (Lion) (F) 7PS / 3G / 7SH. Your Paragons have a minimum Personal Honor equal to their base Personal Honor. Battle: Choose your performing unbowed Personality and target a Personality with equal or lower Personal Honor: Move him home. Gain 2 Honor if you do not control him. “Sometimes an enemy cannot be tactically overcome. They can only be crushed.” –Matsu Kenji
Temple of Purity (Phoenix) (F) 6PS / 4G / 6SH. Temple. Open: Even if this card if bowed, target another player’s Personality: give him -4F, which will not be negated. If he is Kolat, Ninja, or Shadowlands, you control an Inquisitor, and it is not your turn, choose a player who gains or loses 2 Honor.
Crab (7)
Hida Fujita (R)
5F / 3C
-HR / 8G / 1PH
Crab Clan • Samurai • Commander • Blessed of the Fortune of Persistence. Reaction: Before the resolution of another player’s action, if Fujita is at the battlefield: Negate the destruction of your Followers from its effects. “I grew up an orphan, never knowing my parents. I will kill these demons with my hands and teeth if it will spare one child that misery.”
Hida Yamadera (U)
8F / 3C
-HR / 11G / 0PH
Crab Clan • Shadowlands • Berserker • Damned. Reaction: After Yamadera enters play from a province: Refill it face-up. Battle: Target an enemy card with lower Force: Bow it. “Kill me! My life means nothing and I cannot even throw it away because you are too pathetic to take it!”
Hiruma Akio (F)
4F / 3C
4HR / 7G / 3PH
Crab Clan • Samurai • Chui • Commander • Scout • Experienced • Unique. Your Followers at Akio’s location have +1F while you have Reconnaissance. Battle: Bow your performing Personality or Follower: Ranged 5 Attack. “Perhaps these samurai were not directly responsible for my brother’s death. That does not mean I shall spare their lives.”
Kaiu Iemasa (R)
6F / 4C
3HR / 9G / 3PH
Crab Clan • Daimyo • Samurai • Siege • Tactician • Loyal • Unique • Jade Hand. Limited: You help rebuild another clan’s defenses. Gain 3 Honor. You may not declare an attack. Battle: Target an enemy card with Force lower than or equal to this battlefield’s province’s strength. Bow it. “Destruction is only the first step.”
Kaiu Nakano (U)
4F / 3C
3HR / 7G / 2PH
Crab Clan • Samurai • Hero • Siege • Tactician. Tactical Battle/ Open: Nakano has +3F while he is in an army and while all Personalities in that army are Siege. “I would prefer that the Empire had not suffered so, but think of the opportunities! Think of the chances to improve, redesign, and rebuild! It is a thrilling time to be alive.”
Nijugun (C)
4F / 3C
-HR / 8G / 0PH
Crab Clan • Nonhuman • Mujina • Cavalry • Scout • Enigma. Battle: Bow your performing Follower and target an enemy Personality: Move him home. If he moved, and you have Reconaissance or you are a Unicorn Clan player, negate his movement. The Hiruma and their allies struck the Destroyer’s rear flank, engaging them on a second front.
Yasuki Dokansuto (C)
1F/ 3C
-HR/ 6G / 1PH
Crab Clan • Courtier • Kolat • Merchant. Reaction: When paying for a Holding, bow Dokansuto: Produce 2 Gold. “Do not worry, Lord Jinn-Kuen. Once the Crab lands are rebuilt, our agents will be present in every court and dojo. It will be child’s play.”
Crane (7)
Asahina Nanae (C)
2F / 4C
6HR / 7G / 4PH
Crane Clan • Air • Shugenja. Open: Target an Air Personality: Straighten him. “It is true, my family does not fight. But we feel the suffering of the southern armies, and we will aid you with all of our strength. Nor do we come alone. Lady Doji has sent the armies of the Daidoji with us.”
Daidoji Masafuni (R)
4F / 3C
4HR / 7G / 2PH
Crane Clan • Samurai • Iron Crane • Scout. Battle: Bow Masafuni unless you have Reconnaissance, and target a Personality: Move him home. “Strange days, to be fighting alongside the Crab and Lion to defend the Scorpion! But if we lose here, Toshi Ranbo is imperiled.”
Doji Shigeyuki (U)
4F / 4C
5HR / 8G / 3PH
Crane Clan • Samurai • Duelist • Magistrate. Battle: Target a Personality with lower Personal Honor than Shigeyuki’s Chi: Shigeyuki challenges him. He may refuse; if he does, move him home. Both Personalities use their Personal Honor as their duel stat. Bow the duel’s loser’s unit. “Lady Doji is... displeased.”
Kakita Munemori (R)
3F / 4C
5HR / 7G / 3PH
Crane Clan • Courtier • Samurai • Experienced • Unique. Political Open: Target a Personality: He may not perform actions till the current phase ends. “I am a wicked man, Noritoshi-sama, but I am your man all the same. You are safe here as long as you desire, and I will find the information you need.”
Kakita Nara (R)
2F / 4C
6HR / 7G / 3PH
Crane Clan • Courtier. You may use your Stronghold’s abilities even if it is bowed. Political Open: Discard the Imperial Favor: Give each of your provinces +2 strength. “Let them prattle, I am Kakita Noritoshi’s vasal, and I will serve him until death.”
Kakita Yasunori (U)
2F / 3C
6HR / 5G / 3PH
Crane Clan • Artisan. Limited: Remove a card in your Fate discard pile from the game and target your Personality: Create a +1F/+0C Weapon Item and attach it to him. “The proper task of an artisan is to create beauty. But while this war rages, all of our strength goes to defending the Empire.”
Takayuki (C)
4F / 4C
6HR / 8G / 4PH
Crane Clan • Nonhuman • Kenku • Cavalry • Duelist. “Why am I here? Where else should I be? Heaven’s newest daughter is battling the Champion of Jigoku. There are no battles to be found like the battles here.”
Dragon (7)
Kitsuki Fujimura (U)
3F / 4C
5HR / 7G / 3PH
Dragon Clan • Samurai • Duelist • Justicar • Magistrate • Loyal • Scourge of the Scorpion. Limited: Bow Fujimura and target a dishonorable Personality: Fujimura exposes his crimes. His controller loses 2 Honor. “If the Emerald Champion is corrupt, there is neither evidence nor testimony to prove it. Should we turn a blind eye to his evil, then? I say no.”
Mirumoto Houken (C)
4F / 3C
4HR / 8G / 2PH
Dragon Clan • Samurai • Kensai • Master of the Blade. Battle/Open: Target a Personality with a Weapon: Straighten his unit. “That the Phoenix ended a threat we should have eliminated long ago is a stain that we will not soon forget. To blame them for such a thing, however, would be petty and shameful.”
Mirumoto Inokuchi (U)
4F/ 4C
4HR / 8G / 2PH
Dragon Clan • Samurai • Duelist • Unbreakable. Battle: Even if Inokuchi is bowed: Straighten him. You may take an additional Battle action, which must be Iaijutsu and which Ikokuchi must perform. If you don’t, bow him. “I am disturbed by the emergence of this Fusami Technique. We are allies today, but the Crane must prepare for tomorrow.” –Kakita Korihime
Mirumoto Yozo (R)
5F / 4C
4HR / 9G / 2PH
Dragon Clan • Samurai • Duelist • Experienced • Unique. Iaijutsu Battle: Target an enemy Follower or Personality without Attachments: Destroy it. Remove it from the game if it is a Lion Clan Personality. “I save your life today only so that I may take it tomorrow, Lion.”
Tamori Shosei (U)
3F / 4C
0HR / 7G / 3PH
Dragon Clan • Imperial • Earth • Shugenja • Alchemist • Archivist • Jade Hand. Limited: If you control a Temple, bow Shosei or one of your Temple Holdings: Shosei prays to the Fortunes. Gain 1 Honor. “His work is absolutely essential to our endeavors. Without him, how much knowledge would already have been lost?” –Seppun Tashime
Togashi Sakata (R)
4F / 4C
0HR / 9G / 2PH
Dragon Clan • Fire • Monk • Tattooed • Drunken Master. Limited: Give Sakata a +1F Fire or Sake token. Battle: Sakata breathes fire. Ranged 4 Attack, with +1 strength for each Sake token on Sakata. “Like you, I revel in the world, including sake. Unlike you, I find a reversal of fortunes to have gratifying effects.”
Xijkt (C)
3F / 2C
0HR / 6G / 1PH
Dragon Clan • Nonhuman • Zokujin • Mountaineer. Xijkt may assign during Calvary Maneuvers if you are the Defender. Battle: Bow Xijkt or one of your Mines, and target an enemy card without attachments: Bow it. “Fire gone, yes, but not danger. Foolish humans.”
Lion (7)
Akodo Ashiko (U)
5F / 4C
0HR / 8G / 0PH
Lion Clan • Samurai • Deathseeker • Hero. Battle: If Ashiko if face up in one of your Provinces: Bring her into play at the current battlefield, paying all costs, and reducing her Gold cost by 2 if there are more units on her side than the enemy side. “Let the Destroyers come. I shall die with them at Shamate Pass!”
Akodo Kobi (C)
4F / 5C
0HR / 9G / 3PH
Lion Clan • Samuari • Paragon • Tactician • Experienced • Unique. After the resolution of your Tactical action: Give Kobi +1F. Reaction: After another player’s Battle action resolves which destroyed one of your Lion Clan Personalities at the current battlefield: During the next End Phase, if the destroyed Personality is dead, bring him into play, ignoring costs and Honor Requirements.
Akodo Tezuka (C)
4F / 2C
7HR / 7G / 4PH
Lion Clan • Samurai • Paragon. Battle/Open: Discard a Card and target a Bushido Virtue in your discard pile: Take an additional action to play it for one of its Battle, Limited, or Open actions, as appropriate to the current phase. Remove it from the game after its action ends. The aftermath of the zombie march across the Lion Lands had repercussions for months after the first threat had been neutralized.
Ikoma Ayumu (R)
3F / 4C
7HR / 7G / 3PH
Lion Clan • Samurai • Tactician. Reaction: Even if Ayumu is bowed, after you announce a Tactical action, if he is at the current battlefield, straighten him. “If nothing else, this war has proven the Lion were not ready to face this strange, corrupted enemy. We must be more diligent and learn new tactics.”
Ikoma Shinohara (U)
4F / 2C
7HR / 7G / 3PH
Lion Clan • Samurai • Commander. Battle: Target a Follower in your hand and one of your Personalities: Attach the Follower to the Personality, paying all costs. “I am an old man, Lord Shigetoshi. I have lived a long life. Would that it had reached its conclusion without seeing such a war.”
Matsu Kaido (U)
4F / 3C
4HR / 8G / 3PH
Lion Clan • Samurai • Hero. Kaido has +1F while attacking. Fear Battle: Target an enemy Personality or Follower: Reduce its Force to 0. “The time for subtlety and brilliance is over. We need brutality and raw power. Now it is my time.”
Pride of the Hand (C)
3F / 2C
-HR / 5G / 0PH
Lion Clan • Nonhuman • Lion • Scout • Legendary. Pride of the Hand has +1F while you control a Terrain at its battlefield. “They seem to have gained a taste for Destroyer flesh, such as it is.” –Matsu Benika
Mantis (7)
En’you (C)
2F / 2C
-HR / 2G / 0PH
Mantis Clan • Nonhuman • Shojo • Prophet. As an additional cost of En’you entering play, either remove a card in your hand from the game or destroy one of your Sake tokens. The first sailors who saw him were accused of being too far in their cups, but after the third report, even the most cynical started keeping an eye out for him.
Moshi Umiko (U)
4F / 4C
-HR / 9G / 1PH
Mantis Clan • Thunder • Shugenja • Naval • Storm Rider. Umiko has +2F while she has a Spell. Reaction: After a Ranged Attack is targeted: Give the Ranged Attack +2 or -2 strength. “Many of the Mantis are away but the Destroyers should not think that we cannot defend ourselves.”
Tsuruchi Yashiro (C)
4F / 3C
0HR / 7G / 2PH
Mantis Clan • Samurai • Scout. Enters play paying 2 less Gold if you are a Lion Clan or Scorpion Clan player. Battle: Bow Yashiro unless you have Reconnaissance: Ranged 4 Attack. “They have both wronged us, but a brother from a different clan is still a brother.”
Yoritomo Sachina (R)
1F / 5C
-HR / 8G / 1PH
Mantis Clan • Courtier • Seductress • Experienced • Loyal • Unique. Sachina’s base ability will not be copied. Political Limited: Once per game, target a Personality, pay Gold equal to his unit’s total Gold Cost plus four, and bow Sachina: Take control of him. After the next time this game Sachina leaves play, give control of him to his owner.
Yoritomo Singh (R)
3F / 4C
-HR / 8G / 1PH
Mantis Clan • Courtier • Samurai • Ambassador • Magistrate • Naval • Experienced 2 • Loyal • Unique. Reaction: When paying an action’s Gold cost: Produce 3 Gold. Battle: Target an enemy card without attachment and pay Gold equal to its Gold cost: Destroy it. “Duty bade me leave, and duty brought me back”
Yoritomo Tarao (U)
4F / 3C
-HR / 8G / 1PH
Mantis Clan • Samurai • Extortionist • Magistrate • Naval. Open: Pay 2 Gold: Choose a player. He targets one of his unbowed Personalities or Holdings or a card in his hand. If the targeted card is in his hand, discard it. Otherwise, bow it. “There is a profit to be made here. Enough for the clan, and enough for me as well.”
Yoritomo Zinan (U)
5F / 3C
-HR / 8G / 1PH
Mantis Clan • Samurai • Commander • Naval. Battle: Target an attachment: Put it in its owner’s hand. “We are far from Rokugan, yet still we fight Kali-ma. Our cause is just.”
Phoenix (7)
Asako Heiwa (U)
4F / 3C
6HR / 7G / 2PH
Phoenix Clan • Earth • Monk • Henshin. Battle/Open: Target another Personality or a Follower: Give it a Force bonus or penalty equal to Heiwa’s Chi. “The Dark Fire has waned and the people of the Phoenix can rest again. It is my responsibility to soothe our wounds. It is the Shiba’s to rejoin the southern front.”
Asako Izuna (C)
2F / 4C
6HR / 7G / 3PH
Phoenix Clan • Air • Shugenja • Inquisitor • Magistrate • Villain. Reaction: After Izuna enters play, target another player’s Personality with Personal Honor lower than or equal to Izuna’s Chi: She coerces testimony of a family’s secret. Dishonor the targeted Personality and permanently give him Kolat, Ninja, or Shadowlands. “Yes, I think his absence would be most convenient.”
Isawa Kaname (R)
4F / 4C
5HR / 8G / 2PH
Phoenix Clan • Fire • Shujenja • Yojimbo. Reaction: After a Ranged Attack is targeted: Give the Ranged Attack +2 strength. Battle: Any number of times per turn: Ranged 1 Attack. “There are some threats that no blade can slay and no armor can ward. The kami and I stand against them.”
Isawa Sakonoko (F)
0F / 4C
5HR / 7G / 4PH
Phoenix Clan • Water • Shugenja • Inquisitor • Magistrate • Unique. Reaction: After another player’s action targets one of your other Personalities at Sakanoko’s location, bow Sakonoko or one of his Spells: Negate the destruction of the Personality from the action’s effects. With the threat of the Army of Dark Fire ended the Phoenix began the long process of healing their wounds.
Kunji (C)
3F / 4C
-HR / 8G / 1PH
Phoenix Clan • Nonhuman • Fenghuang • Shujenja • Cavalry. Battle/Open: Target a Personality: Give him +2F. “It came to fight the Dark Fire. Will it stay with its purifying light, or will it leave now that the threat has passed?” –Shiba Tsukimi
Shiba Jouta (R)
4F / 4C
5HR / 9G / 2PH
Phoenix Clan • Samurai • Yojimbo • Experienced • Unique. Battle: Even if Jouta is dead, choose your performing Shugenja, who may be at any location unless Jouta is dead: Ranged 5 Attack. “He charges into the heart of battle against the the Destroyers with no fear. His example inspires greatness.” –Shiba Danjuro
Shiba Ryuba (U)
4F / 3C
5HR / 7G / 3PH
Phoenix Clan • Samurai • Duelist • Yojimbo. Battle: Target your Personality: Move him home. If he moved, straighten him. “Send me against the Destroyers! The creatures of the Dark Oracle posed no threat. Maybe these shall.”
Scorpion (7)
Bayushi Ebara (U)
4F / 4C
-HR / 8G / 1PH
Scorpion Clan • Samurai • Bitter Lies • Kensai. Battle/Open: Target a Weapon in your hand: attach it to Ebara, paying all costs. Draw a card. “Fighting alongside the Crab and Lion, all shedding blood in defense of my home… I hardly know what to think of it.”
Bayushi Shibata (C)
0F / 3C
-HR / 4G / 0PH
Scorpion Clan • Courtier • Resourceful. Your Provinces have +1 strength while another player controls a dishonorable Personality. “I will exploit ever resource, my lady. Every fool, every sinner I have met in my twenty years of service shall pay the price for their actions, all to our benefit.”
Bayushi Suwabe (R)
4F / 3C
-HR / 8G / 1PH
Scorpion Clan • Samurai • Paragon • Yojimbo • Loyal. Battle/Open: Choose your performing Courtier at any location: Give Suwabe a Force bonus equal to the Courtier’s Chi. “Will it be me that kills you? My brother? Cousin? Neighbor? All that matters is that the Scorpion will end you.”
Shosuro Toson (R)
4F / 4C
-HR / 9G / 1PH
Scorpion Clan • Daimyo • Ninja • Experienced 2 • Loyal • Unique. Reaction: After engaging at Toson’s battlefield: Discard a card from the current battlefield’s province. If this discarded a Personality, you have the first opportunity to take a Battle action in this battle, which must be performed by Toson. At times, a Shosuro lord must bloody his blade.
Shosuro Tsuji (C)
5F / 3C
-HR / 8G / 0PH
Scorpion Clan • Ninja • Assassin. Battle: Bow an enemy card. “The Destroyers are iron, but their leaders, their officers, are living creatures. And the living can be killed. Do this, and teach them what it means to cross the Scorpion.” –Bayushi Miyako.
Soshi Komiko (R)
4F / 3C
0HR / 7G / 3PH
Scorpion Clan • Courtier • Junshin • Magistrate • Iron Flower. Political Battle: Target a personality with Personal Honor lower than or equal to Komiko’s Chi: Bow the Personality. If he is dishonorable, his controller loses 2 Honor. “We have reason to believe Noritoshi has abandoned all pretense, my lord. He is on his way here, to the Imperial City.”
Wrathful Dead (C)
3F / 3C
-HR / 7G / 0PH
Scorpion Clan • Nonhuman • Goryo • Cavalry • Spirit. Battle: Target a card without attachments in a unit led by a dishonorable Personality. Destroy the targeted card. “The destruction of our lands has unleashed the wrath of the spirits. Our dead visit their anger upon the Destroyers, and I celebrate them for it.” –Soshi Yukimi
Spider (7)
Chuda Kiuchi (U)
2F / 4C
-HR / 7G / 0PH
Spider Clan • Shadowlands • Shugenja • Artisan • Vicious • Worker of Flesh. After Kiuchi enters play: Lose 1 Honor. Open: Choose your performing Personality and your performing Nonhuman or Undead Personality: Set each Personality’s Force equal to the highest base Force of the two. “Fingers, an eye, some blood and thread, A loving toy made from the dead!”
Daigotsu Bukaro (U)
4F / 3C
-HR / 7G / 0PH
Spider Clan • Shadowlands • Samurai • Commander • Conqueror • Undead. After Bukaro enters play: Lose 1 Honor. Limited: Pay 2 Gold and target a Personality: Create a 1F Follower and attach it to the Personality. Flavor text ocultado por cuestiones storyline.
Daigotsu Miki (C)
8F / 2C
-HR / 8G / 1PH
Spider Clan • Shadowlands • Samurai • Conqueror • Paragon • Undead • Dark Fist of Iron. After Miki enters play: Lose 1 Honor. After your Events Phase: You may remove a Dark Virtue in your hand or discard pile from the game. If you do not remove one, destroy Miki. “The Destroyers’ goddess prepares for the final act of this farce. We must be ready to answer her.”
Daigotsu Yajinden (R)
6F / 6C
-HR / 12G / 0PH
Spider Clan • Shadowlands • Shugenja • Artisan • Bloodspeaker • Khadi • Experienced 3 • Loyal • Unique. After Yajinden enters play: Lose 4 Honor. Limited: Target a dead Personality: Yajinden raises him from the dead. Bring him into play (under your control) ignoring costs and Honor Requirements. Remove him from the game when the turn ends. “Hmm. Anguish. Yes, it needs more anguish.”
Goju Sawaki (R)
2F / 2C
-HR / 5G / 0PH
Spider Clan • Shadowlands • Ninja • Immortal. After Sawaki enters play: Lose 2 Honor. Reaction: After another player’s Battle action targets Sawaki, destroy him: Create two 1F/1C/0PH Spider Clan • Shadowlands • Ninja Personalities at the current battlefield. “The Destroyers are wholly within the Empire,” he whispered. “The clans have taken their toll upon the ranks.”
Omigawa (C)
5F / 2C
-HR / 8G / 0PH
Spider Clan • Monk • Kensai • Face of Ghosts • Master Sensei. Battle: Target an enemy Personality with lower Force or without attached Weapons: Omigawa knocks him aside. Move the targeted card home. Bow him if he moved and Omigawa has a Weapon. “Do you see your brothers in my face, samurai? When the Destroyers fall, you are next!”
Taishuu (R)
4F / 4C
-HR / 9G / 0PH
Spider Clan • Shadowlands • Courtier • Samurai • Paragon • Experienced Mirumoto Taishuu • Loyal • Unique • Ambassador to the Empire. Other players’ maximum hand sizes are reduced by 1. Reaction: After another player’s Political action targets one of your Personalities: Negate its effects. “Shall I tell you what Togashi saw before he left?”
Unicorn (7)
Iuchi Kota (R)
4F / 4C
3HR / 9G / 3PH
Unicorn Clan • Water • Shugenja • Cavalry • Experienced • Unique. Kota has +2F while he has a Spell. Reaction: After an action targets one of your Personalities at Kota’s battlefield: Negate the Personality’s movement from the action’s effects. “I relish the chance to work with the Crab again.”
Iuchi Yupadi (R)
4F / 3C
0HR / 8G / 2PH
Unicorn Clan • Water • Shugenja • Cavalry • Ghost Guard. Limited: Bow Yupadi or one of her Spells, and target a Personality: Give him Naval. “She was born an Utaku, but her training with the Iuchi proved her of such exceptional ability that she was wed into the daimyo’s extended family and took their name.” –Moto Chen
Moto Hailung (C)
5F / 3C
0HR / 9G / 2PH
Unicorn Clan • Samurai • Cavalry • Commander. Battle: Target a Follower in your hand: Attach it to Hailung, paying all costs and paying 4 less Gold if he is defending or if you are a Crab Clan player. “Never have I felt such exhaustion, friend Hiruma. But if you, whose home is lost, will fight on, then I will fight beside you.”
Shinjo Byung (C)
3F / 3C
4HR / 7G / 2PH
Unicorn Clan • Samurai • Cavalry • Tactician. “If we are to give our lives to give Katamari and Benjiro time to defeat the enemy, then we will visit the Shi-Tien Yen-Wang with pride.”
Shinjo Dak-ho (U)
3F / 3C
-HR / 8G / 2PH
Unicorn Clan • Samurai • Cavalry • Scout. Battle: Create a 2F/2C/2PH Unicorn Clan • Samurai • Cavalry • Scout Personality at this battlefield. Remove him from the game after this battle ends. “I have studied Akodo’s Leadership, but the Lion commanders have found new ways to wage war.”
Utaku Eun-ju (C)
5F / 3C
6HR / 10G / 4PH
Unicorn Clan • Samurai • Battle Maiden • Cavalry • Paragon. Battle: Target an enemy Personality with lower Personal Honor: Bow him. Gain 2 Honor. “None will dare question our loyality again. We stand with Rokugan, now and forever!”
Utaku Tairu (R)
4F / 3C
4HR / 8G / 2PH
Unicorn Clan • Samurai • Tactician • Experienced • Unique • Advisor to the Amethyst Champion. Reaction: After a Personality assigns or moves, if he is now opposing Tairu: Draw a card. “I have been honored to serve with the Amethyst Champion, but duty first brings me to war. With her blessing I fight in her name.”
Shadowlands (2)
Raido no Oni (C)
10F / 2C
-HR / 7G / 0PH
Shadowlands • Nonhuman • Oni. After Raido enters play: Lose 6 Honor. Raido may not perform Battle actions while your current army has higher total Force than the current enemy army. “I have seen them fighting the Destroyers, and fighting alongside the Destroyers. I prefer to let them kill themselves, honestly.” –Hida Fujita
The Great Death (U)
6F / 4C
-HR / 9G / 0PH
Shadowlands • Nonhuman • Bake-kujira • Water • Naval • Undead. After The Great Death enters play: Create three 1F Shadowlands • Nonhuman • Raptor • Cavalry • Undead Followers, attach them to it, and lose 6 Honor. “We call ourselves masters of the sea. But we are merely deceiving ourselves” –Yoritomo Sunagawa
Unaligned (2)
Komori Taruko (C)
3F / 4C
1HR / 5G / 2PH
Bat Clan • Air • Shugenja. Open: Even if Taruko is bowed: Straighten her. “We were brought to the Kingdoms to facilitate communication, but the Phoenix have made that purpose redundant. We must find new purpose in this land to cement our alliances.” –Komori
The Red Hunger (C)
7F / 1C
-HR / 9G / 0PH
Nonhuman • Bashe. Battle: Target one or two attachments, or a personality without attachments, with a total force lower than The Red Hunger’s force: He swallows them whole. Destroy the targeted cards. “The loss of the Ivory Kingdom’s warriors means that many horrors they held in check how wander the world.” –Yoritomo Singh
Holding (4)
Beautiful Host (U) Coste: 2. Retainer. Bow this card: Produce 2 Gold. Political Open: If another player’s action has caused you an Honor loss this turn, choose your performing Personality: Give him a +1F Revenge token. “A shift of the head, a lift of the chin, and a dismissive lift of the fan. Those are the only weapons she needs to ruin careers.”
Indomitable Home (C) Coste: 2. Castle. Bow this card: produce 2 Gold. Siege Battle: Even if you control no units at the current battlefield, bow this card: Increase the current battlefield’s province’s strength by 2. “What a pitiful name. We will put it to the test.” –Legulus
Seaside Bazaar (R) Coste: 4. Farm • Market • Port. Bow this card: Produce 2 Gold. Reaction: When paying a Gold Cost: Produce 1 Gold. (This can be used together with bowing this card to produce Gold.) The Mantis and Crane continue in their trade, undisturbed by the foreign threats facing them.
Stolen Merchandise (R) Coste: 2. Kolat • Retainer • Unique. Open: Target another player’s Holding with a base Gold Cost from 1 to 4: This card copies one of its base abilities that does not itself copy abilities, or one of its Gold-producing traits. Their threat is not yet ended...
Event (3)
Never Enough Soldiers (R) Unique. Until your Events Phase three
turns from now begins, you may target Followers in your discard pile with the
Equip rulebook action. “Reiha-sama, a unit of men have appeared, and they
bear the Spider mon.” “Do they have oni or goblins with them? If not, put them
on the left flank. The line is getting thin.”
The Agony of Her Gaze (R) Unique. Until your Events Phase two turns from now begins, after the resolution of any Battle action, give each of your Nonhumans who performed it a +1F Frenzy token. “Finally, the Destroyer and her elite took to the battlefield. Some hearts shattered, unable to bear her presence. Others were kindled to consuming rage.” –Chronicles of the Bitter Spring
Too Close to Home (U) You may choose and destroy a Region. Until your next turn begins, negate all movement to and from battlefields. “Toson, I know the commander of that legion and he is inept. Dispose of him so that Shigetoshi can put someone competent in his place.” “Your will, Lady Miyoko.”
Region (2)
Stone-Hewed Shrine (U) Mountain • Temple. Defending Earth Personalities have +1 Force while at this province’s battlefield. Battle: Even if you control no units at the current battlefield, bow your performing Earth Personality at any location: Give the current battlefield’s province +3 strength. Chosai left little unharmed.
Temple of Seven Fortunes (C) Temple • Singular. Open: If its not your turn, choose your two performing unbowed Personalities with Clan alignments that do not share a Clan alignment, and bow one of them: Gain 1 Honor. Give your provinces +2 strength. “Rokugan must stand together to survive. How often must we learn this simple lesson?” –Asako Bairei
Celestial (2)
Ebisu’s Honesty (R) Fortune • Unique. Your provinces have +2 strength. Limited: Destroy your rightmost province and discard this card. Gain 4 honor, this gain will not be negated. “The plague is a perversion of everything he represents. We shall work harder and pray more diligently that his blessing falls upon us.” –Phoenix peasants
Saibankan's Justice (R) Fortune • Unique. Other players may not lobby. Open: Target one or two Personalities controlled by the same player and discard this card: Dishonor them. “The Scorpion laid the foundations for the legal system still in place today. He was an honest, upright, and honorable man. Pity few of his ilk can be found among his clan today.” –Akodo Kobi
Strategy (53)
A Champion in Court (C) Coste: 0; Focus: 3. As a Focus Effect: You may substitute one of your Yojimbo Personalities for your personality in this duel. Reaction: After another player’s action destroys one of your Courtier or Shugenja Personalities, choose your performing Yojimbo Personality: Give him three +1 Revenge tokens. “Please, my, lord, allow me this honor.”
A Gentle Word (U) Coste: 0; Focus: 4. Limited: Choose your performing Magistrate and target a dishonorable Personality: Rehonor him. Gain 2 Honor. In Rokugan, testimony of an honorable man is stronger than a mountain of evidence. A single sentence from a respected samurai can undo months of suspicion.
Advance Warning (C) Coste: 0; Focus: 2. Battle: Move your performing Scout Personality home: Straighten his unit. Raise or lower the current battlefield’s province’s strength by your Scout’s Force.
Amazing Feat (R) Coste: 0; Focus: 4. Limited: Bow your performing Artisan Personality and target a non-Unique personality. Create a Personality with the same base Force, Chie, Personal Honor and keywords as the targeted Personality, who permanently copies all his base abilities except those that copy abilities. Remove the created Personality from the game when your next turn begins. “The greatest masters are forgotten. Their legacies are immortalized in their stead.” –Kakita Yasunori
Anger Management (R) Coste: 0; Focus: 2. Heroic. Battle: Choose your performing unbowed Hero and target an enemy card: If it has no attachments, and is bowed or Nonhuman, destroy it. Bow it. “Finally. Something I can utterly destroy for a change.”
Ascending the Ranks (U) Coste: 0; Focus: 2. Battle/Open: Choose your performing Paragon, bow him if this is not an Attack Phase, and target an enemy Personality with lower Force: Bow him. Lose 3 Honor. “I am grateful for all you have taught me. I am sure you are honored to be the first to discover just how much I have learned.”
Beyond the Line (C) Coste: 0; Focus: 2. Battle: Take an additional action to use a Limited or Open Recon ability as a Battle action, which must target the current battlefield’s province. If you do, draw a card after the action’s resolution. “This may be our only chance,” Todori whispered. “Find out everything you can. Take any risk necessary. We will succeed or die in the attempt.”
Brothers in Battle (U) Coste: 0; Focus: 3. Bushido Virtue • Duty. Battle/Open: Choose two or three of your performing Samurai: Each of them has +1F and the ability “Battle: Ranged 4 Attack” while in an army with one or more of the others. Even among former enemies, the bonds forged on the battlefield cannot easily be broken.
Control the Board (U) Coste: 0; Focus: 3. Battle: Target a Terrain. Destroy it. Tactical Battle: Choose your performing unbowed Tactician and target an opposing Personality or Follower: Give it -6F. Bow it. Go taught much, but only to those who understood it was not merely a game.
Consuming Weakness (C) Coste: 0; Focus: 1. Fear. Battle: Choose your performing Shadowlands Personality and remove a dead Personality in any discard pile from the game: Give your Personality +3F, or +4F if he’s Undead. “Use the dead on the front line, and feast on their energy when they are destroyed. The dead are nothing if not versatile.” –Chuda Mishime
Defending Their Home (C) Coste: 0; Focus: 3. Heroic. Battle: Choose your performing unbowed Hero: Give him +2F for each Personality you control not at the current battlefield. Once battle was its reward. Now it meant something else - preserving a way of life.
Destructive Priorities (R) Coste: 0; Focus: 1. Kata • Poitical. You have the ability. “Political Reaction: Before you gain Honor during your turn, bow your performing Courtier: Negate the gain. Choose a player. He loses 2 Honor.” Limited: Put this card into play. Discard all your other katas. “All my plans and machinations are nothing without you.”
Detained (R) Coste: 2; Focus: 3. Political. Reaction: After engaging, bow your performing Magistrate and target an enemy dishonorable Personality at the current battlefield: Move him home. If he moved, bow his unit and his controller loses 2 Honor. “Hold, you disgraceful lout! Your weakness endangers us all, and I will not have it!”
Disgraceful Conduct (R) Coste: *; Focus: 2. Battle: Even if you control no units at the current battlefield, pay Gold equal to a target Personality or unit’s total Gold cost minus 4: Bow it. “Remember your purpose. Make it convincing or everyone will know of your shame at the Kyuden Bayushi winter court.” –Bayushi Shibata
Dismissing the Cur (R) Coste: 0; Focus: 2. Political. Battle: Bow your performing Courtier at any location and target an enemy Personality with equal or lower Personal Honor: Move him home. Destroy him if he has no attachments. Gain 2 Honor. “You disgrace the name you bear and the Empire you serve. Get out of my sight before my actions turn ungracious.”
Disrupting Communication (C) Coste: 0; Focus: 1. Battle: Bow your performing Scout and target an enemy card: Bow it. The enemy leader discards a card of his choice, or a random card if you have Reconnaissance. “By sheer weight of numbers, the Destroyers continue onward,” Hiruma Ikuya said, “but our vigilance will keep them back as long as we can.”
Favors (R) Coste: 0; Focus: 2. Political. Limited: Bow your performing Courtier: Choose a player. He gains or loses 2 Honor. “Praise, rebuke, or observation, it matters not. The truths we share control the courts, and through them, the empire.” –Doji Domotai
Fear Me! (R) Coste: 0; Focus: 4. Fear • Iaijutsu. Battle: Choose your performing unbowed Duelist and target an enemy Personality with equal or lower Chi: Move him home. If he moved, choose a player, who gains or loses 2 Honor. “Do you see?” Inokuchi shouted. “Do you see what you face?”
Firm Censure (C) Coste: 0; Focus: 1. Open: Choose your performing Samurai and target another player’s Personality or Follower: Negate the effects of the next action performed by the targeted card (this turn). Bow it if it has no attachments and is not a Samurai. “You told a guest your true feelings? You ignorant fool! Control yourself!”
Forging Destiny (U) Coste: 0; Focus: 4. Reaction: Before an Event Resolves: Negate its effects. Battle: Choose you performing Personality: Move him home. Straighten his unit if he moved. “That wretched Daughter is dead, my love,” Shahai whispered, “What could be gained by seizing her power for your own?”
Fury of a Mob (R) Coste: 0; Focus: 1. Battle: If your current army has more units than the current enemy army, bow your two performing Nonhumans and target an enemy unit: Destroy it. “Fortunes, that is an ugly way to die,” Arashii said. The priest shrugged. “With our lands invaded, such things are inevitable. Lead them to our next target.”
Headbutt (U) Coste: 0; Focus: 1. Battle: Choose your performing unbowed Berserker, bow him unless he was not in play when this battle segment began, and target an enemy card with no attachments and equal or lower force: Destroy it. “Do you think that you are safe because my steel is gone? Fool of a gaijin! I need no steel to deal with scum like of you!”
Iron Will (R) Coste: 0; Focus: 3. Reaction: After another player targets your Paragon with a Battle action performed by a Personality with lower Personal Honor: The action’s costs are ignored and its effects are negated. That player may take an additional Battle action. The warrior chuckled. “Did you think to kill me, Scorpion? Perhaps to purge a weakness from the ranks? That will still happen, but you were confused about which of us would die.”
Measure of Devotion (U) Coste: 0; Focus: 3. Reaction: After the resolution of a Battle action that destroyed one of your Deathseekers: Create a 2F/2C/0PH Lion Clan • Samurai • Deathseeker Personality at the current battlefield. Gain 1 Honor. “As their numbers dwindled, the Deathseekers have become even more intent on wreaking destruction. I have never feared my kin before, but I begin to see them differently.” –Ikoma Ayumu
Of One Instant (C) Coste: 0; Focus: 4. Iaijutsu. As a Focus Effect: Give your Personality in this duel Tactician. Battle/Open: Choose your performing Duelist: Give him a Force bonus equal to his own base Chi. “A duelist learns the limits of his mind and body, so that he may bypass them for one perfect moment.”
One Action, Two Strikes (R) Coste: 0; Focus: 1. Battle: If the enemy leader has taken any Battle action during this battle: You may take two additional Battle actions after this one. You will not take any other additional Battle action this battle. “Arishia, take Gidayu and scout along the coast. We are going to clean every last cultist from this wreck of a kingdom. And then we are going to find a way to turn a profit in this land.” –Moshi Kalani
Necessary Evil (R) Coste: 0; Focus: 1. Open: If you control a Personality, target a Personality and pay Gold equal to the number of Personalities you control, or 4, whichever is higher: The targeted Personality may not assign to battlefields. “We must ensure that the Phoenix know neither too much, nor too little. Determine which is the case and we will deal with it.” –Shosuro Toson
No Time for Games (C) Coste: 0; Focus: 4. Political. Reaction: After an attacking player announces a Battle action before the Defender’s first normal opportunity to act or pass: Negate its effects. Open: Choose your performing dishonorable Personality: Rehonor him. After the next time (this turn) you lose Honor from another player’s card effect, give him three +1F Revenge tokens.
Readied Steel (R) Coste: 0; Focus: 3. Battle/Open: Choose your performing Kensai: Straiten his unit if he has a Weapon. You may attach a Weapon to him from your discard pile, paying all costs and playing 2 less Gold. With each loss, the Dragon fought harder. They did not fight for the lost homes or castles, but for the land itself.
Reckless Rush (C) Coste: 0; Focus: 3. Battle: Bow your performing Personality and target an enemy card without attachments: Bow it. Destroy it if it is an attachment or its base Gold Cost is 0. Before this battle’s resolution, straighten your Personality. The Crane and the Lion fought shoulder to shoulder and back to back.
Revenge (U) Coste: 0; Focus: 3. Dark Virtue • Determination. Battle: Choose your performing unbowed Samurai and target an enemy card without attachments. Bow it. Destroy it if another player’s action has destroyed one of your Personalities since the end of your last Battle action this battle. The Spider fought alongside the rest of Rokugan, but some remembered past days.
Rocky Terrain (C) Coste: 0; Focus: 4. Terrain. Before this battle’s resolution: you may bow one or two attacking Personalities at the current battlefield. Battle: Put this card into play at the current battlefield. “Choosing battle sites was one of the few advantages the Empire’s defenders had.”
Scars of War (R) Coste: 2; Focus: 1. Political. Limited: Bow your performing Courtier and target a Holding: Until the game ends, after each time it bows or an ability on it resolves, its controller loses 1 Honor. “Our lands have suffered greatly, but we will find advantage from this and emerge stronger for it.” –Bayushi Miyako
Shadow Tactics (C) Coste: 0; Focus: 2. As a Focus Effect: After this duel ends, the loser’s controller draws a card. Battle: Choose your performing Personality: Rehonor him. If he is opposed, straighten him. You may move him home. “Some Scorpion become so lost in their trade, so consumed by their duty, that they become something almost inhuman. They, too, have their use.” –Shosuro Toson
Show of Restraint (U) Coste: 0; Focus: 3. Kiho. Battle: Choose your performing Monk: Negate all current Force penalties on him from actions. If he has a Weapon, negate the next card effect that moves him home or bows him. “You are an amazing idiot. I should kill you, but your empire needs even idiots right now.” –Tetsuo
Sly Deceiver (R) Coste: 0; Focus: 4. Ninja. Limited: Choose your performing Ninja Personality and target a non-unique Personality: Your Ninja permanently copies the personality’s base keywords except Clan Champion, Daimyo or Shugenja, and permanently copies his base abilities which do not themselves copy abilities. “No one will ever notice.”
Spirit of the Blade (C) Coste: 0; Focus: 4. Limited: Choose your performing unbowed Personality: If he is a Kensai, permanently give him the ability, “Battle: Bow one of this Personality’s Weapons and target an enemy card without attachments: Destroy it.” Otherwise, permanently give him Kensai. “Bamboo or Bloodsword, your spirit must be stronger than your blade if you are to prevail. Forget this for a moment and you will be consumed.” –Isawa Mitsuko
Spirit of the Shadows (C) Coste: 0; Focus: 4. Limited: Choose your performing unbowed Personality: If he is a Ninja, permanently give him the ability, “Ninja Battle: Target two Personalities controlled by the same player at different locations: Switch their locations.” Otherwise, permanently give him Ninja. “You can hide in a dark corner, or you can hide in the complacency of men’s minds. Use whatever works.” –Yogo Reiko
Spirit of the Truth (C) Coste: 0; Focus: 4. Limited: Choose your performing unbowed Personality: if he is a Magistrate, Permanently give him +1C and the ability “Political Open: If it is not your turn, bow this personality and target a dishonorable Personality: Bow him.” Otherwise, permanently give him Magistrate. “Our task is to defend Rokugan from within. The southern line will not hold for a day if the Empire crumbles behind it.” –Doji Shigeyuki
Spirit of the Warrior (C) Coste: 0; Focus: 4.Limited: Choose your unbowed performing personality: If he is a Commander, permanently give him the ability, “Battle: Bow one of this Personality’s performing Followers, and target an enemy card without attachments: Destroy it.” Otherwise, give him Commander. At the heart of the battle, warriors must bear the weight of command or crack under the pressure. Those that suceed often prove to be the best warriors of all.
Stockpiled Resources (U) Coste: 0; Focus: 3. Reaction: After engaging, choose your performing Personality at the current battlefield and target an attachment in your hand: Attach it to your Personality, paying all costs and paying 4 less Gold if he is a Commander. “Perhaps bandits placed these here, or ronin. It does not matter. We will put them to better use than their owner could ever have hoped.”
Strength of
the Mountain (R) Coste: 0; Focus: 2. Earth •
Kiho. Battle: Choose your performing Monk, who must be
unbowed unless he is Earth, and target an enemy Personality or Follower: Bow
it. Their homes are destroyed but the mountains endure.
String of Victories (R) Coste: 0; Focus: 4. Battle/Open:
Straighten all of your Rings. You may put a Ring in your Fate discard pile into
your hand. You may take an additional action appropriate to this phase. “Center
your spirit. Steel your flesh. Execute your will. There can be no defeat if
these are done properly.”
The Killing Grounds (C) Coste: 0; Focus: 1. Terrain. After the first time, while this card remains in play, that a player passes instead of announcing a Battle action: He chooses and destroys one of his Personalities at the current battlefield. Battle: Put this card into play at the current battlefield. “This land shall see death. Theirs or ours.”
The Price Of Honor (R) Coste: 0; Focus: 1. Political. Limited: Choose your performing Courtier and target another player’s dishonorable Personality: He is asked to make a sacrifice. The player may show you his hand. If he does, you may discard a card from it. If he does not choose this, the Personality may not perform the rulebook seppuku action.
The Second Feint (U) Coste: 0; Focus: 2. Ninja. Battle: Move your performing Ninja Personality home and target an enemy card: Bow it. Negate its next straightening (this turn). If you see one, the other two have already passed your vigil.
The Sound of Thunder (R) Coste: 0; Focus: 2. Battle: Choose your performing Battle Maiden and target an enemy personality: Move your Battle Maiden to the current battlefield. Straighten her if she moved. Give the enemy Personality -3F. The Lion laughed, blood staining his lips. “Hear that, Destroyer?” he sputtered. “We held you long enough. The Unicorn come for you now.”
The Spirit of Knowledge (C) Coste: 0; Focus: 4. Limited: Choose your performing unbowed Personality: If he is a Tactician, permanently give him the ability, “Tactician Battle: Bow this Personality: Draw a card.” Otherwise give him Tactician. “There is no greater teacher than experience, and both victory and defeat are needed for mastery. I fear I shall lead a generation of true masters.” –Akodo Shigetoshi
The World Disappears (R) Coste: 0; Focus: 3. Void • Kiho. Open: Bow your performing Monk unless he is Void: He meditates. Put a Kiho Strategy in your discard pile into your hand. “It is more important than ever, now, to touch the fundamentals of the world.”
Thoughts of Wind (C) Coste: 0; Focus: 4. Air • Kiho. Open: Choose your performing unbowed Monk: Give him Cavalry. If you control any Rings or he is Air, give him +4F. “You think like the earth. Do not be restricted. Think like the wind, and all is possible.”
Tsunami Tattoo (U) Coste: 0; Focus: 2. Water • Tattoo. Battle: Choose your performing unbowed Tattooed Personality and target an enemy Personality: Move him home. This movement will not be negated if your Personality is Water. If the enemy Personality moved, bow his unit. “We are wounded but never defenseless.”
Unorthodox Attack (R) Coste: 0; Focus: 3. Battle: Choose your performing unbowed Samurai and target an enemy card: Bow it. Following the lead of the Lion, the defenders of Rokugan tried tactics they had never tried before, with surprising success.
Visage of the Orochi (C) Coste: 0; Focus: 1. Thunder • Fear. Battle: Choose your performing opposed unbowed Thunder Personality: Rise his force to 6. You may target and bow an enemy card with lower Force and no attachments. “There are things about this phenomenon of Thunder we do not yet understand, and I recommend strongly against angering the Mantis until we do.” –Asako Bairei
Spell (8)
A Dragon’s Favor (U) Coste: 0; Focus: 3. Thunder. While this Shugenja is Thunder, he has +1C. Battle: Bow this card: Ranged Attack with strength equal to this Shugenja’s
Chi. “The power our shugenja now possess is wondrous and terrible, but we
must never become reliant upon it. If it were revoked, I would not have my clan
flounder in its absence.” –Yoritomo Naizen
Death, Defeated (U) Coste: 2; Focus: 2. Maho. This Shugenja has +2F and Shadowlands. Battle: Remove a target dead Personality in any player’s discard pile from the game: Create a 2F/2C/0PH Shadowlands • Undead Personality at the current battlefield. Remove him from the game after this battle’s resolution. Lose 2 Honor. “Do you still judge me, samurai?”
Drawing on the Mountain (U) Coste: 0; Focus: 3. Earth. While this Shugenja is Earth, your provinces have +1 strength. Battle/Open: Bow this Shugenja, destroy this card, and target a bowed Personality: Negate his next straightening this game. “This castle may fall, my friend Shiba, but it will not fall today!”
Ember’s Final Fire (U) Coste: 0; Focus: 2. Fire. While this Shugenja is Fire, he has +1F. Battle: Bow this card and target an enemy attachment: Destroy it. The priest clutched his bloody stomach. “It is too late for me,” he rasped. “But I will not enter the next world alone. Run while you can. I will end this.”
Erosion (R) Coste: 0; Focus: 3. Water. While this Shugenja is Water, other players’ provinces have -1 strength. Reaction: After the resolution of an action that moved a Personality to the current battlefield: Give him -4F. “The ridge on which they stand will not be a problem in just a moment, my lord.”
Seek the Stain (C) Coste: 0; Focus: 3. Void. You may attach this card from your discard pile to your Void Shugenja. Open: Bow this card and target another player’s Personality: You find out his dark secret. Give him Kolat, Ninja, or Shadowlands. “I feel them! So... so befouled!”
The Tapestry Perceived (U) Coste: 0; Focus: 1. Void. While this Shugenja is Void, your maximum hand size is increased by 1. Limited: Bow this card: Look at the top card of any Fate deck. You may destroy this card; if you do, discard the card you looked at. “The future is never clear, but now… now it is almost completely obscured. I fear its meaning.” –Isawa Kimi
Word of Consencration (R) Coste: 1; Focus: 3. After this card enters play, if this Shugenja is Air: Choose a player, who gains or loses 1 Honor. Open: Bow this Shugenja and target another player’s Personality: After the next time (this turn) he assigns to attack you, gain 1 Honor, or 2 Honor if you control a Temple.
Item (5)
A Simple Yari (C) +3F / +0C. Coste: 3; Focus: 2. Weapon. As a Focus Effect: after this duel ends, bow its winner. Reaction: After a Personality enters play, attach this card to him, paying all costs. “Sometimes, nothing else is needed.” –Shiba Jouta
Crimson Shadow Armor (C) +3F / +0C. Coste: 3; Focus: 3. Armor. Fear Battle: Target an enemy Follower: Bow it. “They say that they hate us, that we disgrace them, that they would wipe us out. But in their hearts, they fear us. As they should.” –Bayushi Muhito
Hunger (R) +5F / +1C. Coste: 6; Focus: 4. Weapon • Unique. You must declare an attack each turn and assign this Personality to attack if possible. Reaction: After an action targets this Personality: Negate this Personality’s movement from the action’s effects. “Ahh, Togashi Nyoko. A woman after my own heart, truly.” –Daigotsu Yajinden
Record of Failure (R) +0F / +0C. Coste: 2; Focus: 4. Attaches to a Courtier paying 2 less Gold. Political Limited: Remove this card from the game and target a dishonorably dead Personality: His owner loses Honor equal to the Personality’s base Personal Honor. “Not all those who have fallen in this war have fallen with their honor intact. It is painful, but we must remember their shame as well.” –Miya Shoin
Tsubute (C) +1F / +0C. Coste: 0; Focus: 2. Ninja • Weapon. Will only attach to a Ninja. Battle: Choose your performing Ninja, and destroy this card or discard it from your hand: Ranged 3 Attack. “Such a simple thing can be so useful in the hands of the properly trained.” –Shosuro Toson
Follower (9)
Ashigaru Elite (R)
4F / 0C
1HR / 7G
Ashigaru • Elite • Unique. Battle: Any number of times per turn, bow one of your Farms: Give +1F to each of your Ashigaru Personalities and Followers at the current battlefield. “The samurai believe they are the strength of the Empire. Lucky for them, we are willing to let them believe that.” –Sachika
Focus: 2
Ashigaru Recruits (C)
0F / 0C
0HR / 0G
Ashigaru. Reaction: After this card enters play from your hand, target your Personality: Create a 0F Ashigaru Follower and attach it to him. “If they do not fight, they will die. If they fight, they will likely die. Better a slim chance than none.” – Akodo Kuma
Focus: 0
Brothers of Goemon (R)
2F / 0C
1HR / 2G
Reaction: After another player’s action targets a card in this unit, if you control any Rings: Negate the card’s bowing from the action’s effects. “We stand with the samurai of Rokugan, as our patron would have done.”
Focus: 4
Genji Students (U)
3F / 0C
1HR / 4G
Siege. Battle/Open: Bow this card and target a province: Give it +3 or -3 strength. Battle: Bow this card: Ranged 3 Attack with +1 strength for each other Follower in this unit. Slowly, the lessons of the Kaiu spread.
Focus: 2
Hida Defenders (R)
2F / 0C
0HR / 2G / -PH
Reaction: After the resolution of your action that bowed, destroyed, or moved a Personality who has opposed this card at the current battlefield: Gain 2 Honor. “With their lands occupied, all must do their duty, no matter what their training.”
Focus: 3
Horse Archers (R)
3F / 0C
1HR / 5G
Battle: Ranged 4 Attack. “I have ridden with them and against them. Let the Destroyers taste their arrows this day.” –Akodo Masao
Focus: 2
Rumormonger (U)
0F / 0C
0HR / 0G
Political Open: Bow this card and target a Personality controlled by a player who controls a dishonorable Personality: Give the targeted card a Force penalty equal to his base Personal Honor. “I heard from a courtier very close to their delegation that a certain samurai may not be as she seems.”
Focus: 3
The Crimson Mark (R)
3F / 0C
0HR / 4G
Ninja. As a Focus Effect: You may destroy an attachment on a Personality involved in this duel. Battle: Destroy this card and target an enemy card without attachments: Destroy it. Even the Scorpion dislike them, but their serve their lords well.
Focus: 2
Vigilant Riders (U)
3F / 0C
1HR / 4G
Cavalry. After this card bows: Straighten it. Reaction: After another player’s action targets a card in this unit: Negate this card’s destruction from the action’s effects. With Rokugan itself threatened, all who could fight answered the call.
Focus: 3