Spoiler de Rise of the Shogun

(156/156) + 3

 

Promos (3)

 

Jade (Box-Topper) (Action) Coste: 0; Focus: 4. Limited: Target a card with the Shadowlands trait but not the printed Shadowlands trait. Permanently remove the trait from it. Open: Target and destroy a Shadowlands card you control: Target a Shadowlands personality. Give him +3F.

 

Sezaru’s Choice (Pre-Release) (Event) Until the end of the game, Shugenja you control have +2F and +1C while opposing one or more Samurai.

 

Shourido (GenCon) (Event) Until the end of the game, after each time a Dark Virtue card resolves, its player attaches a 1F Cavalry Naval Shadowlands token Follower to a Personality he controls. Until the end of the game, when any player has resolved seven Dark Virtue cards with different titles this game, all Personalities he owns permanently gain the trait “May not be destroyed or moved by cards other players own” and the Shadowlands trait.

 

Strongholds (3)

 

Broken Wave City (F) (Mantis) 8PS / 4G / 3SH. Naval Personalities you control may attach cards as Battle actions. Open: Even if this Stronghold is bowed, bow a target Human Naval Personality you control: Target a unit. It may not assign this turn.

 

Pale Oak Castle (F) (Phoenix) 6PS / 4G / 6SH. Phoenix Clan Personalities you control have additional text based on their Element traits: Air or Earth: “Open: Bow this card: Straighten or bow a target Personality at this location with no attached cards.” Fire:Battle: Destroy this card: Destroy a target opposing card with no attached cards.” Water or Void:Cavalry” and “Tactician”.

 

The City of Lies (F) (Scorpion) 7PS / 4G / 2SH. Scorpion Clan Samurai you own have the Courtier trait. Battle: Even if this Stronghold is bowed, target a Courtier you control: Dishonor and move home a target Personality opposing him.

 

Personalities

 

Crab (6)

 

Hida Benjiro (R)

7F / 2C

–HR / 9G / 2PH

Crab Clan Samurai • Yu 4 • Hero • Experienced • Unique. Reaction: After another player’s action targets a Crab Clan Personality you control in Benjiro’s location: Target a Personality the player controls. Benjiro challenges him to an unrefusable duel of Force. “Kuon trusts no man more than his wife’s brother.” European Championship 2005 Top of Clan Juan Palomo

 

Hida Wakou (U)

4F / 2C

–HR / 6G / 1PH

Crab Clan Samurai • Yu 3. Reaction: Once per battle, after you resolve a Heroic Battle action in a battle Wakou is in: Take another Heroic Battle action. “I have endured the Scorpion annoyance long enough,” Kuon said. “Demonstrate my irritation with them.”

 

Hiruma Sakimi (C)

2F / 3C

0HR / 6G / 2PH

Crab Clan Samurai • Scout. Battle: Even if you have no units present at the current battlefield, bow Sakimi or a Follower attached to her: Target a Personality at a battlefield. Bow the target. The Hiruma forces grow anxious to find the Tomb, but wait for the others to depart.

 

Kaiu Sadao (C)

3F / 2C

0HR / 6G / 2PH

Crab Clan Samurai • Scout • Siege. Reaction: After assigning Sadao: Raise or lower that battlefield’s Province’s Strength by the number of units in his army. “If Paneki believes we cannot war with two foes at once, he will be unpleasantly surprised.”

 

Kuni Daigo (R)

4F / 3C

–HR / 8G / 2PH

Crab Clan Earth Shugenja. Daigo permanently gains +3F at the end of each turn in which another player played a Shadowlands card. Reaction: After a Crab Clan Personality you control is targeted with an action, bow Daigo: The action as an additional cost of discarding a card. “Send more demons! I shall bury them all!”

 

Kuni Fumitake (U)

4F / 3C

0HR / 7G / 2PH

Crab Clan Bushi • Tsukai-Sagasu. Battle: Discard up to two Followers or Heroic Actions from your hand: Target an equal number of opposing cards without non-token attachments. Destroy them. You may remove one Shadowlands card this destroyed from the game. If you do, permanently give Fumitake +5F. “Shogun or Emperor, I care not. Only the pure will be spared.”

 

Crane (6)

 

Asahina Aoshi (R)

2F / 4C

6HR / 8G / 4PH

Crane Clan Oracle of Air • Shugenja • Unique. Aoshi may cast up to 3 Spells and/or Kihos per turn without bowing. “She wished to join the Kakita House Guard as a child. It seems her destiny was greater still.” –Kakita Noritoshi Soul of the Dragon • Ramel Magin

 

Asahina Beniha (U)

1F / 4C

6HR / 7G / 3PH

Crane Clan Air Shugenja • Courtier. Political Open: Target a Personality. After the next time this turn that Personality assigns to attack or is destroyed, gain 3 Honor. “She found the monastic lifestyle somewhat uninteresting, so she says.” –Asahina Hira

 

Doji Domotai (R)

4F / 5C

6HR / 10G / 4PH

Crane Clan Champion • Samurai • Duelist • Experienced 2 • Unique • Loyal. Ignore printed effects of cards other players focus during duels involving Domotai. Battle: Any number of times per turn, destroy a Crane Clan Personality you control: Target a Personality opposing him with Force less than your Personality’s Personal Honor plus Chi. Destroy him.

 

Doji Ichita (C)

2F / 3C

0HR / 5G / 2PH

Crane Clan Samurai • Jade Legionnaire • Magistrate • Gozoku. Ichita may overlay any Crane Clan Personality you control. While Ichita overlays another card, he has +1F, +1C, and +1 Personal Honor. Battle: Destroy Ichita: Target up to three cards in the opposing army, each with Gold cost less than Ichita’s Chi plus Personal Honor. Destroy them.

 

Doji Otoya (C)

3F / 4C

5HR / 7G / 3PH

Crane Clan Samurai. Otoya has +2F for every 10 points of Family Honor you have. Battle: Otoya produces one consecutive Ranged 4 Attack for every 10 points of Family Honor you had when this ability was announced. “I will record a tale of unwarranted Dragon aggression.”

 

Kakita Kaisei (U)

2F / 4C

6HR / 7G / 3PH

Crane Clan Samurai • Courtier • Duelist • Magistrate. Reaction: After Kaisei issues a challenge: Target a Personality controlled by the challenged player. Refusing the challenge has the additional cost of Dishonoring the target. (If it already has the cost of Dishonoring that target, the challenge may not be refused.) “Precision in art, precision in war.”

 

Dragon (6)

 

Hitomi Chishou (C)

4F / 4C

–HR / 7G / 1PH

Dragon Clan Monk. Battle: Target a Personality with no Followers whose Personal Honor or Chi is greater than his own printed Force. Bow him. “Samurai long for an honorable death. I shall help the Crane find theirs.”


Mirumoto Taishuu (C)

3F / 4C

–HR / 7G / 1PH

Dragon Clan Samurai • Courtier • Ambassador to the Shadowlands. While Taishuu is in play you do not have a maximum hand size. “If you wish to understand,” Daigotsu whispered, “then you must stand among us as an equal.” Taishuu bowed his head. “If I must.” Test of Steel V: Into the Shadows • Faber van Kraanen


Tamori Emina (R)

2F / 4C

0HR / 6G / 3PH

Dragon Clan Air Shugenja • Blessed by Benten. Limited: Look at the top 3 cards of your Fate deck. You may place one under your Stronghold. If you do not, straighten a Ring. Shaitung’s apprentice shared her blessing with her lady, and the Dragon gained much as a result. Will of the Gods: Gift of the Gods • Carlos Alvarez


Tamori Futaba (U)

2F / 3C

–HR / 6G / 2PH

Dragon Clan Earth Shugenja. After Futaba enters play, create a blank Ring card in your home. After she leaves play, destroy that Ring. “All south of Shiro Kitsuki has been lost. We shall retake it.”


Togashi Kadoma (U)

4F / 3C

0HR / 7G / 2PH

Dragon Clan Monk. If you control 1 or more Rings, Kadoma has Cavalry; if 2 or more Rings, Kadoma has Tactician; if 3 or more Rings, before the first time each battle Kadoma would be destroyed, bow him instead. “Sometimes the blood of a god awakens something primal.” –Hoshi Kaelung

 

Togashi Satsu (R)

7F / 7C

5HR / 13G / 4PH

Dragon Clan Samurai • Clan Champion • Monk • Shugenja • Dragon • Creature • Cavalry • Duelist • Experienced 3 • Unique • Loyal. Satsu need not bow to cast Kihos. Other players may not target Satsu with Spell or Kiho effects. Battle: Bow a Ring or Unique card you control: Remove a target unit opposing Satsu from the game.


Lion (6)

 

Akodo Meyo (C)

0F / 3C

6HR / 5G / 3PH

Lion Clan Samurai • Tactician • Master of Bushido. Tactical Battle: Target another Samurai in Meyo’s army: Gain 2 Honor. Give the target a Force bonus equal to his Personal Honor.


Akodo Osamu (R)

5F / 3C

0HR / 7G / 4PH

Lion Clan Samurai • Deathseeker. Battle: Destroy Osamu: Target an opposing unit with lower Force than Osamu’s Force plus Personal Honor. Destroy it. Gain 3 Honor. “I lost my honor in a moment of weakness. I have found it again in the blood of Dragons.”


Matsu Bunka (U)

2F / 2C

6HR / 5G / 3PH

Lion Clan Samurai. Reaction: Before resolution of a battle Bunka is in, if you are the Attacker or Bunka is opposed: Gain 3 Honor. An early winter bodes ill for the Lion, with the Dragon to the north and the threat of the Khan’s vengeance to the west.


Matsu Gakuya (C)

4F / 2C

0HR / 6G / 3PH

Lion Clan Samurai • Deathseeker. Reaction: Before a Deathseeker is destroyed: Gain 3 Honor. Give a target Deathseeker +3F. The Deathseekers have hurled themselves against the Dragon mountains in waves, hoping for glorious deaths.

 

Matsu Yoshino (R)

4F / 4C

5HR / 9G / 3PH

Lion Clan Champion Samurai • Tactician Experienced Unique Loyal. After Cavalry Maneuvers, each Lion Clan Personality assigning to the same army as Yoshino gains Force equal to the Personality’s Personal Honor. Open: Target a Personality. The target gains Tactician, may perform an additional Tactical action this turn, and may perform his printed Battle actions an additional time this turn.


Matsu Yufu (U)

2F / 3C

6HR / 6G / 4PH

Lion Clan Samurai • Tactician. Open: Give a target Samurai Personality you control Tactician. “She is the eldest sensei among the Lion, having taught Matsu Ketsui herself. Her students stand among the finest in three generations.” –Ikoma Otemi

 

Mantis (6)

 

Moshi Sakae (U)

3F / 3C

–HR / 7G / 0PH

Mantis Clan Pirate • Fire Shugenja • Naval. Limited: Target a Personality. After the next time this turn he assigns or moves to an army, even if Sakae is not opposing him, she produces once consecutive Ranged 4 Attack per card in his unit. These must target cards in his unit. “I do not fear the Phoenix. I crave the day they seek to take back their lands.”


Tsuruchi Chion (C)

3F / 3C

–HR / 7G / 2PH

Mantis Clan Samurai. Battle: If Chion is at the current battlefield: Take up to three consecutive Battle actions producing Ranged Attacks. Battle: Ranged 3 Attack. “Our scouts report outbreaks of conflict among the Phoenix,” Chae reported. “We do not know why.”


Tsuruchi Futoshi (U)

3F / 2C

2HR / 6G / 2PH

Mantis Clan Samurai • Magistrate • Bounty Hunter • Naval. Reaction: Any number of times per turn, after another player draws a card from his own card effects: Ranged 3 Attack. If this is the Action Phase, this can target cards in players’ homes. Battle: Ranged 3 Attack. “The Shogun promises order. The Tsuruchi shall enforce it.”


Yoritomo Ryouta (C)

4F / 3C

2HR / 7G / 2PH

Mantis Clan Samurai • Retired Magistrate • Naval. Open: Pay 2 Gold: Attach a 2F Naval Follower token to a target Personality you control. “The City of Broken Waves is protected by the most ruthless of men.”


Yoritomo Tadame (R)

5F / 3C

0HR / 8G / 2PH

Mantis Clan Samurai • Naval. Reaction: When paying a cost during the Battle Action Segment: Produce 5 Gold. “The Empire has seen our might,” he said with a grin. “Now give us the open sea, and our destiny is fulfilled.”

 

Yoritomo Singh (F)

3F / 4C

–HR / 8G / 1PH

Mantis Clan Ambassador • Samurai • Courtier • Naval • Experienced Rama Singh • Unique • Loyal. Reaction: When paying the Gold cost of a Fate Card with a non-variable cost, bow Singh: Produce 10 Gold. “Kumiko’s death was a terrible blow for Singh, but he has found a kindred spirit in his new lord Naizen. What role he shall play has yet to be seen.” –Yoritomo Yoyonagi GenCon 2005 Mantis Top of Clan Hayes Hunter

 

Phoenix (6)

 

Asako Bairei (R)

1F / 5C

6HR / 9G / 3PH

Phoenix Clan Master of Water • Shugenja • Scribe • Cavalry • Experienced 2 • Unique. Battle: Bow Bairei: Target up to 4 Personalities at battlefields or at your home. Move each one from his current location to another battlefield. “No man knows more, not even among the Scorpion.”


Asako Makito (U)

4F / 4C

–HR / 8G / 2PH

Phoenix Clan Monk • Student of Kinuye • Shadowlands • Bloodspeaker - Lose 2 Honor. Once per turn, you may target a Spell in your discard pile and pay its Gold cost to have Makito cast it as if he were a Shugenja with the Spell attached. Remove the Spell from the game. “We must eliminate Bairei before he exposes us all, Seiga,” he hissed.


Isawa Angai (F)

2F / 5C

–HR / 9G / 2PH

Phoenix Clan Air Shugenja • Courtier • Experienced Soshi Angai • Unique. Costs 2 less Gold for Scorpion Clan players. Reaction: After a Shugenja you control casts a Spell or resolves one of his printed abilities: Straighten or bow a target card. “Who is more dangerous? The Wolf or his bride?” GenCon 2005 Phoenix Top of Clan Conrad Jackson


Isawa Emori (C)

3F / 3C

5HR / 6G / 3PH

Phoenix Clan Shugenja • Master of Earth. Battle: Bow a target card with no attachments opposing Emori. Gain Honor equal to the number of different Element traits in Emori’s army. “An architect and engineer, as powerful as he is lecherous.” –Isawa Ochiai


Isawa Seiga (C)

2F / 3C

5HR / 5G / 2PH

Phoenix Clan Shugenja • Maho-Tsukai. Maho Battle: Even if Seiga is dead: Give a target Personality you control a Force bonus equal to the number of Honorable Dead Personalities in your discard pile. “It is too late, Makito. Our lady’s work is undone.”


Shiba Jouta (U)

2F / 3C

5HR / 5G / 2PH

Phoenix Clan Samurai. Battle: Even if Jouta is dead: Target a Shugenja you control at the current battlefield. The Shugenja produces a Ranged Attack with strength equal to the total number of Shugenja, Samurai, and Spells in his army. “Not all Phoenix are pacifists.” –Tsuruchi Nobumoto

 

Nezumi (6)

 

Ik’chda (C)

2F / 1C

–HR / 3G / 0PH

Ratling Scout • Creature • Stained Paw Tribe. Open: Straighten a target Stained Paw Tribe card. “Ik’krt give us our memories back. Now it time for us to repay the One Tribe. We help the Tattered Ear fight the purple humans.”

 

Itch’choo (C)

2F / 1C

–HR / 4G / 1PH

Ratling • Creature • Grasping Paw Tribe • Loyal. You may have up to 6 copies of Itch’choo in your deck. While you control 3 or more Grasping Paw Tribe cards, Grasping Paw Tribe cards cost 1 less Gold (minimum 1) and have the ability, “Reaction: Before this card is destroyed: Each player discards the top two cards of his Fate deck.”

 

K’Chee (R)

3F / 3C

-HR / 6G / 2PH

Ratling Bushi • Creature • Chipped Tooth Tribe • Scout • Naval. Recon Limited: Target a Province. Until the end of the turn, Ratling cards you control gain the Naval trait after they assign to that Province. “Otemi gone a long time, but we not forget him.”

 

Oh-krch (U)

2F / 2C

–HR / 5G / 2PH

Ratling Scout • Creature • Broken Shinbone Tribe. Recon Open: If this is the Action Phase: target a Province. During battles at that Province you have the ability, “Battle: Bring a Ratling Personality into play at this location from your discard pile, reducing its Gold cost by 2.”

 

Tchik (R)

2F / 2C

–HR / 6G / 0PH

Ratling • Creature • Crippled Bone Tribe. After Tchik enters play from a Province, create a 2F/2C Ratling Crippled Bone Tribe Personality. “The pink ones and the dark ones work together. Must-must watch both!”

 

Tok-ik (U)

2F / 1C

–HR / 4G / 1PH

Ratling Bushi • Creature • Chipped Tooth Tribe • Naval. Open: Pay 2 Gold: Move a target Item in play to Tok-ik. Lose 2 Honor. Not content with serving aboard Crab and Mantis vessels, the Chipped Tooth have begun to employ their own. Mouzaka Faber van Kraanen

 

Scorpion (6)

 

Bayushi Iyona (C)

3F / 3C

–HR / 7G / 1PH

Scorpion Clan Samurai. Iyona has +1F for each other Samurai or Ninja in her army. Battle: Target an opposing card without attached cards, or an opposing Dishonored card. Bow the target. The Bayushi possess the perfect blend of force and stealth. None can oppose them.


Bayushi Kwanchai (F)

3F / 3C

–HR / 7G / 1PH

Scorpion Clan Martyr • Master of Bitter Lies • Experienced 2 • Unique • Loyal. After Kwanchai is destroyed, you may place him face up in one of your Provinces, discarding any contents. Reaction: Before an Action card targeting one of your Personalities resolves, destroy Kwanchai: Negate the effects of the action. Remove the card from the game.

 

Bayushi Shaiga (C)

2F / 2C

–HR / 3G / 1PH

Scorpion Clan Samurai • Ninja • Scout • Student of Bitter Lies • Hero. A peasant uprising larger than any in history wracked the City of Lies. Only the students at the Dojo of Bitter Lies saved the city from destruction.


Bayushi Takaharu (U)

3F / 4C

–HR / 7G / 1PH

Scorpion Clan Samurai • Assassin. Open: Target a Personality. Permanently reduce the Force, Chi, and Personal Honor of Takaharu and the target by one. “Kisada has thwarted our attempts, my lord,” he said. “We must draw him out by striking at those he loves.”


Shosuro Atesharu (U)

2F / 4C

–HR / 6G / 2PH

Scorpion Clan Kabuki Actor • Air Shugenja • Duelist. Open: Target a Dishonored Personality another player controls. Either copy the target’s Force to Atesharu then reduce the target’s Force to 0, or copy one of the target’s abilities to Atesharu then remove that ability from the target. “Life is a play, and I shall be the villain.”


Soshi Tabito (R)

2F / 4C

–HR / 7G / 3PH

Scorpion Clan Courtier • Hero • Experienced • Unique. Political Open: Target an unbowed Personality. His controller chooses to bow the Personality and gain 2 Honor, or Dishonor the Personality and lose 2 Honor. “The Chancellor’s agents are everywhere.” European Championship 2005 Top of Clan Ferran Villegas

 

Unicorn (6)

 

Horiuchi Nobane (R)

3F / 4C

4HR / 10G / 2PH

Unicorn Clan Samurai • Cavalry • Tactician • Hero • 8th Legion Commander • Experienced • Unique. Tactical Reaction: After the Attack Phase ends: Straighten all units you control that attacked this turn. “Does my duty lie with the Khan, or with the Empire?” European Championship 2005 Top of Clan • Joe McDonnell


Iuchi Bitomu (C)

2F / 4C

0HR / 8G / 1PH

Unicorn Clan Air Shugenja • Cavalry • Baraunghar. Bitomu has +2F for each Spell you control. Reaction: After Infantry Maneuvers ends: Give all the Defender’s Provinces -1 Strength. Give each Province an additional -2 Strength for each Personality defending it. “Respect their power. Fear their speed.” –Ikoma Fujimaro


Utaku Gyonwan (U)

4F / 3C

3HR / 8G / 3PH

Unicorn Clan Samurai • Battle Maiden • Cavalry. After Cavalry Maneuvers, gain 3 Honor if Gyonwan is opposed. Battle: Target an opposing unit with less Force than twice Gyonwan’s Personal Honor. Send it home bowed. “The failure of the Khan’s first advance is a stain upon our honor. We must cleanse it, no matter the cost.”


Utaku Tayoi (C)

2F / 3C

3HR / 6G / 3PH

Unicorn Clan Samurai • Battle Maiden • Cavalry. Battle: If Tayoi is at a battlefield: Move her to another battlefield. If she moved, gain 1 Honor if Tayoi is attacking, and gain 2 Honor if she is now opposed. “She will have blood for her sister’s death. Her wrath cannot be contained.” –Iuchi Lixue


Utaku Wakiken (U)

2F / 2C

3HR / 4G / 3PH

Unicorn Clan Stable Master. Battle: Bow Wakiken: Straighten all Cavalry cards in a target unit. Gain 1 Honor for each Battle Maiden straightened in this manner. “The Khan has ordered all steeds kept in readiness despite the impending winter. I fear for their well-being.”

 

Utaku Yu-Pan (R)

4F / 4C

4HR / 8G / 4PH

Unicorn Clan Samurai • Battle Maiden • Cavalry • Experienced • Unique. Battle Maidens you control have +1F while attacking. Battle: Any number of times per turn, bow a target Personality with 3 or more Personal Honor in Yu-Pan’s army: Target an opposing unit. Move it to an adjacent battlefield, or home if there is no adjacent battlefield.

 

Shadowlands (6)

 

Chuda Ikumi (C)

3F / 4C

–HR / 5G / 0PH

Shadowlands Shugenja • Bloodspeaker • Lose 4 Honor. Battle: Any number of times per turn, destroy a card in this army: Ikumi produces a Ranged Attack with strength equal to the Force of that card before it was destroyed. This Ranged Attack may be compared against a Personality’s Chi instead of Force.

 

Daigotsu Eiya (U)

5F / 4C

–HR / 6G / 0PH

Shadowlands Samurai • Duelist • Lost • Lose 3 Honor. All duels Eiya is involved in destroy the loser. Reaction: After Eiya wins a duel, pay 2 Gold: Give him a 3F Shadowlands Spirit Follower token. “It was human once. It still serves, that is all that matters.” –Chuda Mishime

 

Daigotsu Makishi (C)

4F / 4C

–HR / 6G / 0PH

Shadowlands Samurai • Courtier • Obsidian Magistrate • Lost • Lose 4 Honor. Open: Give Makishi 4 Personal Honor and +4 Gold cost. Battle: Bow Makishi: Target an opposing Personality. Give the target a Force and Chi penalty equal to the difference between his and Makishi’s Personal Honor. “You will abide by Daigotsu’s laws, or your suffering will be unparalleled.”

 

Kokujin Akae (U)

3F / 3C

–HR / 6G / 0PH

Shadowlands Monk • Tattooed • Disciple of the Dark Lotus • Lose 4 Honor. Maho Reaction: After a Personality is destroyed from one of your card effects or by having 0 Chi: Target a Personality. Permanently give him the Shadowlands trait and a –1F/–1C token. “Revolution is an art form.”

 

Kokujin Konetsu (R)

4F / 4C

–HR / 5G / 0PH

Shadowlands Monk • Courtier • Lost • Experienced Konetsu • Unique • Lose 4 Honor. Maho Open: Konetsu copies an ability on a target Shadowlands Human. “There comes a time when blood and death are not enough. Is there nothing more we can achieve?”

 

Oni no Akuma (R)

20F / 5C

–HR / 14G / 0PH

Oni Overlord • Shadowlands • Nonhuman • Experienced 2 • Unique • Lose 15 Honor. This cannot be negated. After Oni no Akuma enters play, destroy your rightmost Province. During the Action Phase, Akuma cannot bow or be targeted. The first time per game an attacking army that contains Akuma destroys a Province, destroy another of the Defender’s Provinces. Hold! GenCon 2005 Shadowlands Top of Clan Ray Nerpel

 

Unaligned (4)

 

Ninube Chisai (U)

3F / 4C

HR / 6G / 0PH

Unaligned Ninja • Duelist. Reaction: After a duel ends that Chisai was in: Put the bottom card of your Fate deck into your hand. “The Ninube have been driven from Otosan Uchi, but they have not been destroyed. Not yet.” –Asahina Sekawa

 

Obsidian Dragon (R)

8F / 4C

–HR / 10G / 0PH

Unaligned Creature • Dragon • Shugenja • Cavalry • Unique. Personalities opposing Obsidian Dragon have a Force and Chi penalty equal to their Personal Honor, to a minimum of 1C. “A wise choice, Angai. Wise indeed.”

 

Toku Butaka (C)

3F / 4C

2HR / 6G / 3PH

Monkey Clan Samurai • Magistrate • Hero. Open: Copy a boldface trait on a target Personality in any discard pile. Reaction: After an action targets Butaka, give him a –1C Exhaustion token: Negate the effects of the action. The alliance of Minor Clans grows stronger each day, with the Oriole and Bat joining their ranks. Together, they wield considerable resources. Origins 2005 Challenge Booth Lee Masheter

 

Usagi Genchi (C)

3F / 3C

HR / 4G / 2PH

Hare Clan Yojimbo • Samurai • Oni-Slayer. Battle: Bow Genchi: Destroy a target Oni card opposing Genchi. “They say the only thing more horrifying than his scars is what remained of the oni that gave them to him.” –Fuzake Sekkou Last Stand of the Hare Nathan Rice

 

Holdings (7)

 

Castle Barracks (C) Coste: 2. Bow this card: Produce 2 Gold, or 3 Gold if paying for a Follower. Battle: If you are a Crab Clan player or the current battle is at your last Province: Target a Personality you control. Attach a Follower to him from your discard pile, ignoring costs if he is defending and opposed.

 

East Hub Village (R) Coste: 3. Singular. Costs 1 less Gold for a Unicorn Clan player. Bow this card: Produce 2 Gold, or produce 4 Gold if paying for a Human Follower or a face up Unaligned Personality. “The Shinjo’s allies, the East Wind, rule the port village.” The Fallen City Reda Lounis

 

Kuroiban Compound (U) Coste: 3. Ninja. Bow this card: Produce 2 Gold, or 4 Gold if paying for a Ninja card. Open: Turn this card face down: Until it leaves play or is turned face up, this card is a Ninja Personality with 2F, 3C, an Honor Requirement of “–”, Gold cost of 4, and Personal Honor of 0. If turned face up, it returns to your home bowed as a Holding.

 

North Hub Village (R) Coste: 4. Singular. Costs 1 less Gold for a Unicorn Clan player. Bow this card: Produce 1 Gold for each Gold-producing Holding you control. “Shono and his men discovered forgotten troves of Tortoise gold, and use it to fund their ronin allies.” The Fallen City Pol Padrell

 

South Hub Village (R) Coste: 3. Singular. Costs 1 less Gold for a Crane Clan player. Bow this card: Produce 2 Gold. Political Limited: Bow this card and a target Courtier you control: Gain 2 Honor. “The Yotsu and the Jade Legion maintain order here. Move on.” The Fallen City Dave Lenox

 

Torii no Orochi (U) Coste: 3. Bow this card: Produce 2 Gold, or 4 Gold if paying for an Orochi Personality or Orochi action. Battle: If you control no Shadowlands cards, target an Orochi you control: Bow a target unit opposing him with lower Force than the Orochi’s unit. The death of Yoritomo Kaigen left the Storm Riders without a leader. Will the Orochi recognize any other authority?

 

West Hub Village (R) Coste: 3. Singular. Costs 1 less Gold for a Dragon Clan player. Bow this card: Produce 2 Gold. Political Reaction: Before discarding the Imperial Favor as a cost, bow this card: This pays the cost of the Favor. “The Dragon and their Tsi allies have established order once more.” The Fallen City Stephen LaFollette

 

Events (4)

 

Paper Lantern Festival (C) Each player may target up to 3 Personalities in his discard pile and shuffle them into his deck. Then, each player who owns 2 or more dead Personalities gains 4 Honor. The Mantis festival at Broken Wave City was visible from the mainland. Theirs is a celebration of victory.

 

Second Doom of the Dragon (R) Until the beginning of your second Events Phase from now, Rings and Personalities entering play any time other than the Dynasty Phase enter play bowed. “In an obsession to achieve enlightenment, the Empire has embraced a false path. If we step forward to stop it, will we doom ourselves as well?” –Hoshi Wayan

 

Second Doom of the Scorpion (R) After the next time this game a player loses Honor from a card he owns, target and remove from the game a Personality he controls. “The children of Bayushi are so concerned with their secrets that they overlook the poison brewing in their midst.” –Kokujin

 

The Shogun’s Peace (U) Until the end of the game, each player gains the ability, “Political Reaction: After an Attack Phase in which you were the Defender, bow a target Courtier you control: Gain 3 Honor.” The Shogun decreed that Toshi Ranbo would remain under his complete control until the Emperor’s return.

 

Regions (3)

 

Assembly Grounds (C) Singular. Reaction: After assigning or moving a Personality, bow this card and pay 3 Gold: Attach an Infantry Follower to the Personality for 7 less Gold. “When the Emperor makes his decree against the Lost, we strike.” –Hida Kisada

 

Bamboo Thickets (U) Singular. All Personalities at a battlefield in this Province have the Duelist trait and the ability, “Battle: Bow this card: Challenge an opposing target Personality to an unrefusable duel.” The Unicorn discovered, to their disgust, that fighting the Nezumi in the forest is impossible.

 

Treacherous Plains (R) Singular. Personalities entering play from this Province permanently lose the Cavalry trait. Reaction: Before battle resolution at this Province: Bow a target attacking unit. “These orders are forged! This is nothing more than a diversion!”

 

Actions (45)

 

Advance with Glory (C) Coste: 0; Focus: 2. Center Formation • Formed by 2 Samurai Personalities. Battle: Target a unit you control at the current battlefield that this Formation has not targeted: Raise the Force of the Personality and each Follower in that unit by 1, or by the Personality’s Personal Honor if opposed. “Let me deal with them, Domotai-sama,” Kikaze said.

 

Allegiance to the Dark Lord (C) Coste: 0; Focus: 4. Shadowlands Limited: For the rest of the game, you may not win by Honor or play Allegiance cards, and you have the ability, “Open: Bow a Wind you control or your Stronghold: Target a Personality. If you control him, permanently give him the Shadowlands trait. Bow or straighten all Shadowlands cards in his unit.”

 

Ancestral Ground (C) Coste: 0; Focus: 1. Immediate Terrain. Battle: After each time a Personality you control at this battlefield is destroyed, sent home, or bowed by other players’ actions, reduce the Province’s Strength by his unit’s total printed Force and gain 2 Honor. “Will our ancestors find favor with us?” Shono wondered.

 

Blackmailed Bride (R) Coste: 4; Focus: 2. Political Limited: Target and bow a Courtier you control: Target a Dishonored Personality controlled by another player. That player may give you control of the Personality, who swears fealty to you. If he chooses not to, he loses 7 Honor. This cannot take him below the Personality’s Honor Requirement (if any).  

 

Bounty of the Clan (U) Coste: 3; Focus: 2. Reaction: After a Personality you control moves or returns home from a battle in which he was ever opposed: Gain Honor equal to his Personal Honor. “It is not in steel or armies that the strength of each clan lies, but in the honor of individual samurai.” –Doji Jun’ai

 

Bow Your Head! (C) Coste: 0; Focus: 2. When revealed as a focus, this card has 6 Focus value if your Personality in the duel has 6 or higher Force. Battle: Bow a target Personality or Follower in your army: Destroy a target opposing card with lower Force and no cards attached. All bow before the Khan, one way or another.

 

Breeding Season (U) Coste: 2; Focus: 1. Open: Destroy a target Ratling Personality you control: Create two 1F/1C Ratling Creature Personalities with the target’s tribe traits in the target’s location. “No matter how many we kill,” the scout cursed, “more seem to spring from the bushes themselves!”

 

Call Upon the Dead (C) Coste: 0; Focus: 2. Battle: Target a Personality you control at the current battlefield: Choose a Battle action on a Personality in a discard pile who shares a faction trait with yours. Your Personality performs that action, paying all costs. “Our sacred ancestors endorse this war,” Katsuko said. “Their honor demands vengeance!”

 

Control (R) Coste: 3; Focus: 2. Dark Virtue. Open: Target a Samurai you control: Target a Personality. He may not straighten until your Samurai bows or leaves play. “Others can only thwart your plots if you allow them the chance.” –Yogo Baisetsu

 

Daigotsu’s Discipline (U) Coste: 0; Focus: 3. Flank Formation • Formed by 2 Shadowlands Personalities. Battle: Target and bow a card you control at the current battlefield that this Formation has not targeted: Either straighten a target card you control, or destroy a target opposing card with no attached cards. “None can stop the Goju under cover of night” –Daigotsu

 

Dark Harmony (U) Coste: 0; Focus: 4. Limited: Bow a Ring you control or discard a Ring from your hand: Permanently remove a boldface non-faction trait from a target Personality. “Jade?” Ruri laughed at the Crab. “That only harms those who suffer from an imbalance, little samurai!”

 

Deeds of Honor (C) Coste: 0; Focus: 2. Center Formation • Formed by 2 Samurai Personalities each with at least 3 Personal Honor. Battle: Target a Samurai in your army you have not targeted with this action: Bow a target opposing card with no attached cards. Gain 2 Honor. “The Khan knows nothing of bushido!” the Lion shouted.

 

Delaying Column (C) Coste: 0; Focus: 2. Center Formation • Formed by 3 Personalities, each with at least 3 Personal Honor, at any locations, who assigned to this battle. Battle: Move home a target Personality you control at this battlefield: Bow and move home an opposing target Personality with equal or lower Personal Honor than yours.

 

Determination (R) Coste: 0; Focus: 4. Dark Virtue. Reaction: Before you announce an action, target a Samurai you control at the current battlefield: Other players may not take Reactions to its targeting or effects. If the action destroys a Personality, the Personality is removed from the game. “Know your outcome and you cannot fail.” –Matsu Turi

 

Fan and Sword (U) Coste: 0; Focus: 2. Political Battle: Target a Courtier or Magistrate you control: Target a Personality at the current battlefield with equal or lower Personal Honor. Bow him or send him home. “Steel, armor, or a magistrate’s seal. None can defeat a whisper in court.”

 

Fields of Honor (C) Coste: 0; Focus: 1. Delayed Terrain. Battle: All opposed Personalities in your army gain Force bonuses equal to their Personal Honor. If your army is attacking and opposed, gain Honor equal to the highest Personal Honor in your army. Honor in this life is earned, never inherited.

 

Glorious Mission (C) Coste: 0; Focus: 2. Reaction: After another player’s action targets an attacking personality you control with at least 3 Personal Honor: Move him to an adjacent battlefield. If he moved, negate the effects of the action. “Kaneka will take the throne,” Chagatai insisted. “He must!”

 

Honored Hostage (U) Coste: 2; Focus: 1. Political Limited: Target an Honorable Samurai or Courtier Personality you control and another player. Give control of the Personality to that player. Gain Honor equal to the target’s Chi. “Don’t be afraid, little one. This is your home now.”


Hunted Down (C) Coste: 0; Focus: 3. Battle: If you control Personalities with two different faction alignments in your current army, target a Personality you control: He issues an unrefusable challenge to a target opposing Personality. “Neither Lion nor Crane alone is strong enough to defeat the Dragon!” –Hitomi Hogai

 

Infamous Deeds (C) Coste: 0; Focus: 1. Battle: Target a Samurai you control with 0 Personal Honor and a Personality opposing him. Give your Samurai +4F and the opposing Personality –4F. “I will avenge Hirotsugu,” Kinuye promised. “I will avenge them all.”

 

Insight (R) Coste: 0; Focus: 2. Dark Virtue. Battle: Target a Samurai you control at the current battlefield: Look at the top 3 cards of a Fate deck. If any are Action cards or Rings, you may immediately play one for an Open or Battle action on it. Replace the rest in any order. “Seek your truths, however unpleasant.” –Kokujin

 

Inspired Strategy (U) Coste: 0; Focus: 2. Battle: If you control an opposed unit at any battlefield, target a Personality you control at the current battlefield: Search your deck for a Battle Action card. Show it. Put it in your hand. “Some battles cannot be won with steel.” –Shiba Mirabu

 

Kaimetsu-Uo’s Lineage (U) Coste: 0; Focus: 3. Battle: If a Mantis Clan Personality is in your discard pile, target a Personality you control and pay 0 or more Gold: He produces a Ranged Attack with strength equal to 3 plus the amount paid. He may not be Dishonored for the rest of the game. “Only a Yoritomo can lead the Mantis,” Naizen said.

 

Kisada’s Banishment (U) Coste: 0; Focus: 3. Political Open: Target a Personality without the Shadowlands trait, controlled by a player who has played a Shadowlands, Maho, or Dark Virtue card this game. Dishonor and bow him. Destroy him if he is not Unique. “Punishment? Hardly.”

 

Knowledge (R) Coste: 1; Focus: 2. Dark Virtue. Battle: Target a Samurai you control: Target an opposing Personality. Move both targets home. Draw a number of cards equal to the opposing Personality’s Personal Honor. “Knowledge constrained by morality is ignorance.” –Asako Kinuye

 

Kyoden’s Technique (C) Coste: 0; Focus: 3. When revealed as a focus in a duel, lose 2 Honor. Target a Personality in the duel. After the duel, his controller chooses to either permanently give him Shadowlands or give him a –2F/–2C token. Battle: Give a target opposing Personality –2F/–2C. Give a Personality you control the Shadowlands trait permanently. Lose 2 Honor.

 

**** (No Ha Salido) One More Sacrifice (U) Coste: 0; Focus: 1. Limited: Destroy a target Personality you control: Until the start of your next turn, after each time another player’s card effect destroys or bows a Personality you control outside the Attack Phase, you may target a Personality the other player controls and apply the same effect to him. “Rise, Shinzo. Rise, my pupil.”

 

One-Sided Melee (U) Coste: 0; Focus: 2. Heroic Battle: Target a Human Personality who was targeted by Hida’s Avalanche this turn. He counts as having been targeted by Shell of Stone. Give him Tactician and attach 1F Follower tokens to up to 5 opposed Personalities you control at this battlefield. “No fancy tricks this time, Scorpion!”

 

Passing the Message (U) Coste: 2; Focus: 1. Reaction: After another player’s action targets a Personality you control, if all Personalities you control at that location have your faction trait: Redirect the action to another Personality you control at that location. “News travels very quickly among the Unicorn.”

 

Perfection (R) Coste: 1; Focus: 3. Dark Virtue. Limited: Target a Samurai you control: Permanently give him +2F and +1C. Permanently give him the Cavalry, Duelist or Tactician trait. “Perfection is not found in service to another.” –Daigotsu Rekai

 

Rally the Ranks (C) Coste: 0; Focus: 2. Battle: If you control at least as many unbowed Personalities as bowed at this battlefield: Straighten all bowed Personalities you control at this battlefield. “You were a fool to leave the shadows,” the Hida bristled. “No samurai stands alone.”


Rampage (R) Coste: 3; Focus: 1. Battle: Target a Personality you control at the current battlefield and destroy one of your Provinces chosen by the enemy leader: Target and destroy up to 3 opposing units, each with Force less than the Personality’s. Lose 5 Honor. All units at the destroyed Province return home. “Run!” the magistrate shouted. “We will try to slow it down!”


Rising Tensions (U) Coste: 3; Focus: 1. You may not play this action if you have played a Courtier, Duelist, or Shadowlands card this game. Open: Bow a Personality. This does not target, and this action may not have its effects negated. “If you permit them to goad you, you have already lost. Unless you finish it with the first strike.” –Toritaka Tatsune

 

River Crossing (C) Coste: 0; Focus: 1. Delayed Terrain. Battle: Starting with you, each player with a unit at this battlefield targets an unbowed card in each unit he controls there (if possible). Then, bow all targets. The Dragon armies pushed the Crane back across Dragonfly River, but could not maintain the lands south of Shiro Kitsuki.

 

Rout (C) Coste: 1; Focus: 3. Battle: Send home a target unit. Destroy any one attached card in it. Frustrated by their defeat by the Mantis, the Shiba armies turned their wrath upon the corrupt within the Phoenix ranks.

 

Steep Slopes (C) Coste: 0; Focus: 1. Immediate Terrain. Battle: After this Terrain enters play, bow all Personalities and Followers at this battlefield with 4 or less Force. Straighten any cards bowed by this effect if this Terrain is destroyed during the Battle Action Segment. Kaigen’s Island has treacherous slopes on all sides.

 

Strength (R) Coste: 0; Focus: 2. Dark Virtue. Battle: Target an opposed Samurai you control: Permanently give him +2F. If he is present during battle resolution, Personalities in your army are not destroyed by battle resolution. “That which you can take is yours by right.” –Yasuki Nokatsu

 

Stronger Than Steel (R) Coste: 0, Focus: 2. You may focus this card face up. If you do, your opponent focuses his next card this duel face up, and you may then discard both cards. Open: Target a Personality you control: Target a Personality with less Personal Honor than yours. That Personality may not perform actions until the end of this turn.

 

The Price of Loyalty (R) Coste: *; Focus: 3. Open: Pay Gold equal to the Gold cost of the target’s unit: Target a non-Shadowlands Personality without his controller’s faction trait. If he has an Honor Requirement of “–”, take control of him. Otherwise, discard him. Lose 2 Honor. “For enough treasures, I work for everyone.” –Chitik

 

The Shogun’s Left Hand (R) Coste: 0; Focus: 1. You may only play one copy of this card per game. Political Open: Bow a target Courtier you control: Target a non-Heroic action card in any discard pile. Until the end of the game, negate the effects of any action card with the same title. “The Crane will resist your edict, of course,” Kaukatsu said with a smile. “I find it much more agreeable.”

 

The Shogun’s Right Hand (R) Coste: 0; Focus: 1. You may only play one copy of this card per game. Political Limited: Target a Personality in play. Until the end of the game, all copies and versions of him in or out of play have the Singular trait. “I do not know this Yoshino,” Heigai said, “but I know that the Lion respect duty. Perform the Shogun’s duty, and you will win his respect.”

 

Tiger’s Mouth (C) Coste: 0; Focus: 1. Center Formation • Formed by 3 Personalities with at least 5 Force each. Other players’ actions targeting your units have the additional cost of bowing a Personality the player controls at this battlefield. “If we die today,” Yoshino shouted, “we die with our blades in our hands!”

 

Treacherous Sands (U) Coste: 0; Focus: 1. Immediate Terrain. Can be played even if a Terrain is already in play. Battle: Destroy any other Terrains in play. You may destroy a Formation. If this action destroyed any cards, this terrain may not be destroyed by card effects. Skirmishes on the beach are not uncommon, but both clans overlook them.

 

Utaku Lineage (U) Coste: 0; Focus: 4. Battle: If a Unicorn Clan Personality is in your discard pile, target a Personality you control: He produces two consecutive Ranged Attacks with strength equal to twice his Personal Honor. These attacks bow the targets instead of destroying them. Gain 3 Honor.

 

Will (R) Coste: *; Focus: 1. Dark Virtue. Battle: Target a dead Samurai Personality in your discard pile and pay his printed Gold cost minus 4: If he would be opposed, bring him into play at the current battlefield ignoring costs and restrictions. “Death itself cannot defeat true strength of will.” –Moto Tsume 

 

Kihos (5)

 

Calling the East Wind (R) Coste: 0; Focus: 1. Kiho Air Battle: Bow a Ring you control, and bow a target Monk you control at this battlefield: Target and send home all opposing Personalities with less Chi than your Monk. Their war is over, but the Mantis and Phoenix continue to have... disagreements.

 

Lightning Strike (R) Coste: 0; Focus: 3. Kiho Fire Battle: Bow a target Shugenja you control at the current battlefield: Target a card without attached cards opposing him with more than 8 Force, or up to 3 cards without attached Followers opposing him each with less than 3 Force. Destroy the opposing targets. “Enemies or lovers? So little difference.” –Moshi Amika

 

Path of Pain (C) Coste: 0; Focus: 3. Maho Kiho Battle: Bow a target Shugenja or Monk you control and discard a card from your hand: Target an opposing unit. Its Personality and Followers suffer permanent Force penalties equal to the card’s Focus value, and its Personality suffers an equal permanent Chi penalty. Lose 3 Honor. “Come then!” Hirotsugu roared. “Come and take me!”

 

Strike of the Dragon (U) Coste: 0; Focus: 3. Kiho Battle: Bow a target Ring you control and a target Monk you control at this battlefield: Bow up to three target Personalities with Force higher than their Chi at this battlefield. “There is nothing worth the price of war, save the redemption of one’s honor.” –Togashi Matsuo

 

The Rolling Tides (U) Coste: 0; Focus: 3. Kiho Water Battle: Bow a target Monk or Shugenja you control at the current battlefield: Target a Personality at another battlefield. Move the Personality to this battlefield. If he was at an adjacent battlefield, bow him and straighten the caster. “Genocide is distasteful, but occasionally necessary.” –Moto Hideyo

 

Spells (5)

 

A Dragon’s Caress (R) Coste: 4; Focus: 3. Void Open: Bow this spell: Target up to 3 face up Personalities you control. Turn each target face down as a Ninja Personality with 2F, 3C, an Honor Requirement of “–”, Gold cost of 4, and Personal Honor of 0. Any target who do not already have the Ninjutsu trait gain Ninjutsu 2 while face down. “Do not speak to me of Lady Moon!” it hissed.

 

Consumed by Five Fires (C) Coste: 4; Focus: 2. Fire Battle: Bow this shugenja: Destroy a target opposing unit with fewer cards than this unit. “The Tamori’s martial philosophy adds greatly to the Dragon military effort. Pity the Asahina are not so inclined.” –Koteru


Earth Becomes Sky (U) Coste: 4; Focus: 3. Earth Battle: Bow this spell: Give an opposing target Personality a -5F/-2C Rock token. That Personality and his Followers may not perform actions for the rest of the turn. “The islands are yours, Mantis. Come no farther.” –Isawa Emori


Strength of the Forge (R) Coste: 2; Focus: 4. This Spell’s Gold cost may not be reduced. Earth Reaction: Bow this Shugenja when paying a Gold cost: Produce 2 Gold. “Your deception is at an end, Kinuye,” Bairei said. “Your sickness has no place in the Phoenix.”

 

The End is Near (R) Coste: 15; Focus: 4. Unique This Spell’s Gold cost may not be reduced, waived, or ignored. Limited: Bow this Shugenja and four others you control, each of whom has an Element trait the others do not, and destroy this Spell: Target and destroy all Personalities in play. “They shall remember my departure forever.” –Kinuye

 

Items (10)

 

Fire Maple Mempo (U) Coste: 4; Focus: 1. +*F / +0C. When the Mempo enters play, discard a card. The Mempo’s Force bonus permanently equals the discard’s Focus value. While the Mempo is in play, cards with that Focus value in discard piles may not be played, put in hand, or returned to decks. “Many Bitter Lies students wear them to emulate their sensei.”

 

Golden Oriole Wakizashi (U) Coste: 3; Focus: 1. +*F / +0C. Weapon. When Golden Oriole Wakizashi enters play, discard a card. The Wakizashi’s Force bonus permanently equals the discard’s Focus value. Cards with that Focus value may not be focused in duels involving this Personality. A Tsi blade is among the Empire’s finest gifts.

 

Hachiwari (U) Coste: 4: Focus: 3. +3F / +0C. Weapon. After a duel resolves in which you focused this card, you may target your Personality in the duel if he is still in play, or any other Personality you control if he is not. Attach this card to the target without Gold cost. “That blade looks real!”

 

Hida War Drums (R) Coste: 8; Focus: 3. +4F / +0C. Hida War Drums costs 2 less Gold for Crab Clan players. This Personality has the Hero trait, cannot assign during the Cavalry Maneuvers Segment, and cannot be sent home by card effects. “They thrill the soul and rouse the warrior’s spirit. Just hearing them makes me long for battle.” –Hida Benjiro

 

Jade Figurine (C) Coste: 0; Focus: 1. +0F / +0C. Nemuranai. Open: Target a Personality. He has a Force bonus equal to his Personal Honor while opposed. “No corruption within our ranks can be tolerated,” Nakamuro said. “The Phoenix must be pure, in action and in deed.”

 

Merchant’s Wagon (R) Coste: 2; Focus: 2. +2F / +0C. Battle: If this Personality is opposed, destroy this card: Search your deck for an Item. Attach it to this Personality, paying 3 less Gold. “I have something here that you simply must have! How much money do you have?”

 

Obsidian Figurine (C) Coste: 0; Focus: 1. +0F / +0C. Nemuranai. Open: Lower a target Personality’s Force by his Personal Honor. “The Phoenix did not recognize your talents,” Kokujin said with a smile. “I am more appreciative, Lady Kinuye.”

 

Rosoku’s Urn (R) Coste: 4; Focus: 4. +1F / +0C. Unique. This Personality is Enlightened. Reaction: After an action targets this Personality, if you control a Ring, bow this card: The player who took the action may bow a Ring he controls. If he does not, negate the action’s effects. “A touching gift for our child, my love,” Shahai whispered. GenCon 2005 LARP

 

Slayer’s Vial (C) Coste: 4; Focus: 2. +1F / -1C. Lose 2 Honor. Maho Battle: Bow Slayer’s Vial: Ranged 5 Attack. Maho Reaction: Even if Slayer’s Vial is bowed, after a card in this unit produces a Ranged Attack, destroy a Follower in this unit: Ranged 5 Attack. They are gaijin in origin, but no less corrupt for it.

 

Tortoise Shell Armor (R) Coste: 8; Focus: 1. +3F / +0C. Armor • Singular. This Personality cannot assign during the Cavalry Maneuvers Segment, and cannot move to battlefields. While it is not a Battle Action Segment, actions cannot target this Personality and this Personality cannot perform actions. The Mantis’s new port has severely impacted Tortoise trade routes.

 

Followers (10)

 

Battle Maiden Troop (R)

3F / 0C

2HR / 4G

Battle Maidens • Samurai • Cavalry. Battle: The enemy leader may choose to let you gain 3 Honor. If he does not, give each Battle Maiden in this army +2F. “So Nimuro’s whelp thinks himself my equal?” The Khan laughed. “He must wish to see his father!”

Focus: 3

 

Crab Detachment (C)

4F / 0C

1HR / 4G

Battle: Bow a target opposing card with Force lower than the highest Yu in your army. Destroy it if it is a Follower or Item. “Regardless of circumstances, I would never wish to draw the ire of the Crab.” –Yoritomo Yashinko

Focus: 3

 

Deathseeker Troop (C)

3F / 3C

3HR / 3G

Samurai. Attaches to a Lion Clan Personality waiving Honor Requirements. Battle: Destroy this card: Target an opposing card without attached cards. Destroy it. Gain 2 Honor. “The Khan will come again!” Yoshino shouted. “And when he does, we will be ready!”

Focus: 2

 

Dragon Detachment (U)

3F / 0C

1HR / 4G

Battle: Target a Ring in play. This card copies a Battle or Open action from that Ring, and may immediately perform the action. “Tales of valor strengthen the will.”

Focus: 2

 

Legion of Pain (R)

5F / 0C

0HR / 6G

Lost Samurai • Shadowlands • Lose 2 Honor. This Personality may not be targeted by actions performed by Personalities with a Gold cost less than 8. “They possess honor, of sorts, but compassion? Not at all.” –Daigotsu Soetsu

Focus: 3

 

Ratling Truthseeker (U)

3F / 0C

0HR / 4G

Ratling • Creature • Broken Shinbone Tribe. Ratling Truthseeker costs 1 less if you are a Ratling or Dragon Clan player. If you are a Ratling player, this Personality has the Tactician trait. “Unicorn traitors! Punish them for the Tattered Ear!”

Focus: 4

 

Scorpion Detachment (U)

2F / 0C

0HR / 3G

Once per turn, after this Follower is destroyed, you may attach it without cost to any other Personality you control. Battle: Target an opposing Dishonored Personality. Give him -3F/-3C. “They’ve left themselves open! The fools!”

Focus: 3

 

Shadowlands Ambassador (U)

2F / –1C

0HR / 2G

Samurai • Shadowlands. This Personality has –1 Personal Honor. Reaction: Before this Personality bows to pay the cost of an action: Waive the cost of bowing him. “How can anyone accept their counsel? Are they mad?” –Hida Reiha

Focus: 3

 

Shogun’s Advisors (R)

2F / 0C

1HR / 3G

Courtier. This Personality has +1 Personal Honor. Political Limited: Bow the Shogun’s Advisors: This Personality challenges a target Personality to an unrefusable duel of Personal Honor. The winner gains 3 Honor, and the loser is Dishonored. “Some counsel Kaneka to take the throne, others to leave it empty.”

Focus: 2

 

The Hammer of Kaiu (C)

2F / 0C

0HR / 3G

Siege. While The Hammer of Kaiu is in an attacking army, that Province cannot have its Strength increased. Reaction: After Cavalry Maneuvers: Reduce the Strength of this Province to its printed Strength -1. “Look upon our works and despair, demons!”

Focus: 2